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Options to make starting or "rerolling" a new game faster and less tedious.

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12 years ago
Oct 5, 2012, 5:44:53 PM
I'm kind of surprised that this wasn't added with the latest add-on. This cannot possibly be a very difficult thing to fix, can it? Just a tweak here and there in the way the game saves info to its config files, and perhaps a UI tweak to add a checkbox or something. Is this something that can be easily modded in by a player?
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12 years ago
Sep 27, 2012, 12:59:19 PM
+1 on this idea, I like this in Starbase Orion on iOS, it even keeps my customised race that I like to play
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12 years ago
Sep 18, 2012, 6:43:06 PM
I don't mind having an asteroid belt in my systems myself, they look cool and add something exotic to the game. However, should you ever find yourself with a system comprising mostly huge planets which you can terraform, then you're in for a real treat, because you'll be able to have rediculously massive output! smiley: smile
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12 years ago
Sep 16, 2012, 8:31:30 PM
Ah, if you are also adding in the requirement of no asteroids/gas giants then yes, it becomes a lot more difficult to meet the criteria smiley: wink On the other hand, I actually prefer having a gas giant/asteroid or two in a system, so long as it has at least 2 "moderate" planets in the system as well (moderate meaning not worse than arctic/desert and size at least medium unless I'm playing with the crowded planets trait). So long as you have 2 moderate or better planets for the early growth of the system (or a single large/huge terran/jungle) having a couple gas giants or asteroids is actually better for mid-game production once you can handle the approval penalties with morale boosting improvements.
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12 years ago
Sep 16, 2012, 8:47:26 AM
Yes, apologies, I had already factored that in: what I meant was that, despite having the map settings on many planets per system etc, I have nevertheless never ended up with a six planet starting system which comprised planets only and not asteroid belts etc.



My maximum all-planet starting system was five proper planets with the sixth slot being empty.



I get the feeling though that I simply have to start more games and then, surely, fortune will favour me at some point! lol
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12 years ago
Sep 16, 2012, 4:58:30 AM
With the normal map settings, a full 6 planet system is very rare to begin with, very unlikely to see in your starting area in general much less directly in your home system. If you want to have more chance, you can change the map settings to have more planets per system prior to starting a new game smiley: smile
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12 years ago
Sep 15, 2012, 10:56:08 PM
All for it, have frequently ended SP games myself because my starting system was crap and therefore had to restart.



Btw, I've never had a six planet system as a starting system despite once restarting the game an incredible 15 times... I wonder why that is, anyone else experience that? Perhaps I was just incredibly unlucky...
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12 years ago
Sep 14, 2012, 6:53:33 PM
Sorry to make a redundant request, but I can only spare SO much time to search for something before I just go ahead and make a new post. But seriously, this should be a no-brainer, and it can't be that hard to implement, can it?
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12 years ago
Sep 14, 2012, 4:38:33 PM
Suggested many times in these forums, but that only proves how many people want this implemented, me included! smiley: smile
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12 years ago
Sep 13, 2012, 4:43:32 AM
I totally agree with OP. The most usefull idea. Thought of that many times.
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