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[Suggestion] System defense with immovable spaceships

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12 years ago
May 20, 2012, 8:38:31 AM
Hi, why we can choose defense of his planet like spaceships?



The planets and the systems would be able to defend against attacks fleets without necessarily the need for spaceships. And it will add a more tactical. Of course, this little seem complicated and can be painful for some player but offer little customization of the defense of his world as an option.

And technically shields and guns in the world follow the same tech tree that weapons and defense spacecraft.



That's the idea
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12 years ago
May 20, 2012, 12:52:27 PM
Static planetary or orbital defenses would be helpless against a fleet with space superiority. Ships could move into range just long enough to fire and move out again, rinse and repeat until defenses are neutralized. I think the current method of hardening systems to take over which effective and thematically just make doing that take longer makes much more sense.
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12 years ago
May 20, 2012, 1:07:51 PM
@Thomas.Trainor



The same could be said of fleet vs fleet, a massive fleet could move in with all missiles fire them all and get lost. However there are no tactical movements in the fleet battles your there for good, no retreat anmd have to fight it out. The same principle would very much work with defenses on planets for the same reason. The fleet would have no option to retreat but only attack.
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