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Galaxy Generation Seed Number

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13 years ago
Oct 15, 2012, 8:05:31 PM
prassel wrote:
Nothing happens when I press CTRL+F.
The instruction should say: use your editor to find the string "Seed". For the builtin editor on windows, this is ctrl+f. YMMV.
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13 years ago
Oct 22, 2012, 12:54:57 PM
macfreek wrote:
For those who search the forum: the question in this link is: The manual says "During a game, you can find the galaxy generation seed number in the game options". However, this seed number isn't there.




I asked nicely our producer (smiley: biggrin): we might try adding the number somewhere, with the second add-on. smiley: smile I cannot promise though as there are lots of other things planned already.
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13 years ago
Oct 22, 2012, 12:22:15 PM
For those who search the forum: the question in this link is: The manual says "During a game, you can find the galaxy generation seed number in the game options". However, this seed number isn't there.



Steph'nie wrote:
But sure, I will add the steps to the FAQ.




Could you please add a note to the FAQ that the manual is flawed in this respect, and this feature is on the to-do list? I also read the manual, looked in the options menu, and thought I'd gone nuts when I couldn't locate it.
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13 years ago
Oct 19, 2012, 10:39:38 AM
prassel wrote:
Why not just put it in the FAQ or something instead of posting links in random threads?




Sorry for the "random" link. This is actually a question I replied to myself on the Steam Discussions because I came across it. I thought it'd be better to link you to my reply, with the other user's comment to my post.



But sure, I will add the steps to the FAQ.
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13 years ago
Oct 19, 2012, 10:21:16 AM
Steph'nie wrote:
Language, please? smiley: alder



Please refer to this thread on the Steam Discussions.
Why not just put it in the FAQ or something instead of posting links in random threads?
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13 years ago
Oct 19, 2012, 9:59:15 AM
prassel wrote:
It sounds like you're pulling shit out of your ass because you obviously have no clue who I am, what I do , what I know and don't know.



And you're still assuming everyone knows stuff like this.



Half-assed "instructions" where people have to figure shit out by themselves are not proper instructions.




Language, please? smiley: alder



Please refer to this thread on the Steam Discussions.
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13 years ago
Oct 18, 2012, 9:36:21 PM
chromodynamics wrote:
I downloaded 7zip and followed the instructions, its very obvious. Opened the file in 7zip, double clicked it, it popped up the unknown file dialog, so I closed that and right clicked it. It sounds like you didnt even try to do anything.
It sounds like you're pulling shit out of your ass because you obviously have no clue who I am, what I do , what I know and don't know.



And you're still assuming everyone knows stuff like this.



Half-assed "instructions" where people have to figure shit out by themselves are not proper instructions.
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13 years ago
Oct 18, 2012, 7:50:37 PM
I downloaded 7zip and followed the instructions, its very obvious. Opened the file in 7zip, double clicked it, it popped up the unknown file dialog, so I closed that and right clicked it. It sounds like you didnt even try to do anything.
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13 years ago
Oct 18, 2012, 7:48:46 PM
davea wrote:
I guess liquidGG was assuming that you could use the tool, or figure it out from the instructions. It sounds like he figured it out by himself. I don't have the tool here; do you really need click by click instructions to do it?




Do you really think everyone can figure it out by themselves?



chromodynamics wrote:
Open with 7zip, right click on the save, click edit. Took me 0 seconds to figure that out.


And that matters why? Not everyone even have 7zip, let alone know that you can do that, that's my ♥♥♥♥ing point.



It doesnt take any effort to write proper ♥♥♥♥ing instructions, but instead people assume everyone can figure it out themselves and then act like everyone that cant is retarded. Get off your high horses.
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13 years ago
Oct 17, 2012, 8:34:28 PM
prassel wrote:
They are lacking since I have no idea how to use that editor in 7zip, and I'm not some bum that believes Dell Support is good, so a bit less vague instructions would be nice, and I believe I'm not the only one that does not know how to do this.



To be specific, how do you even open the 7zip editor? That is not in the instructions.




Open with 7zip, right click on the save, click edit. Took me 0 seconds to figure that out.
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13 years ago
Oct 17, 2012, 7:53:14 PM
prassel wrote:
To be specific, how do you even open the 7zip editor? That is not in the instructions.
I guess liquidGG was assuming that you could use the tool, or figure it out from the instructions. It sounds like he figured it out by himself. I don't have the tool here; do you really need click by click instructions to do it?
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13 years ago
Oct 17, 2012, 6:21:05 PM
They are lacking since I have no idea how to use that editor in 7zip, and I'm not some bum that believes Dell Support is good, so a bit less vague instructions would be nice, and I believe I'm not the only one that does not know how to do this.



To be specific, how do you even open the 7zip editor? That is not in the instructions.
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13 years ago
Oct 17, 2012, 3:57:58 AM
For windows, the instructions posted are the right ones. 7zip comes with an embedded editor. For mac, probably windows users are the wrong people to ask for instructions.
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13 years ago
Jul 17, 2012, 10:42:36 PM
I couldnt find any thread about that topic (or im too bad for searching...), sooo:



How do I find out the galaxy seed number of an existing savegame?? So I can play it again?
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13 years ago
Oct 15, 2012, 5:18:10 PM
liquidGG wrote:
Ok found it out by myself:



1. Get 7zip

2. Open Documents Folder/Endless Space / Save

3. Open Savegamefile with 7zip

4. Ctrl+F "Seed"



The number behind the word "Seed" is the galaxy seed number.
Nothing happens when I press CTRL+F.
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13 years ago
Jul 26, 2012, 3:27:40 PM
Nodor wrote:
I recall someone saying you could change your color and that would move you to that color's starting position.. which doesn't move of course.




doesnt work. you always spawn on the same constellation / homesystem - no matter which race you play, which color you have or how many opponents you have.
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13 years ago
Jul 26, 2012, 3:16:46 PM
I recall someone saying you could change your color and that would move you to that color's starting position.. which doesn't move of course.
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13 years ago
Jul 26, 2012, 10:12:23 AM
Taliesyn wrote:
Not if you use the same seed. The ONLY things that change when you use the same seed and game options are what random races are picked and which three heroes you get.




I know that. Would be interesting to know how to change your starting position.
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13 years ago
Jul 26, 2012, 8:18:15 AM
Not if you use the same seed. The ONLY things that change when you use the same seed and game options are what random races are picked and which three heroes you get.
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13 years ago
Jul 26, 2012, 6:50:46 AM
I always had the same identical map if I choose a specific seed.



Another question: can i change my starting position? You always spawn on the same homesystem, no matter which race, color or amount of enemies you pick.
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13 years ago
Jul 25, 2012, 10:53:32 PM
As I said, I didn't change any of the defaults, just typed in the seed number ;-)



See, I am a total imbecile. I just figured that if you put in a seed number, it would use it. Apparently not, though. Just tested with that tick box unticked, et viola. Of course that does bring up the suggestion of greying out the 'Galaxy Generation Seed' box and not letting any text get typed into it while the 'Random Galaxy Generation Seed' option is ticked. Might be a simple interface tweak that stops other people making the same mistake. Dunno. What do you devs think?
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13 years ago
Jul 25, 2012, 9:08:33 PM
Titan wrote:
I'm using the default Spiral-2 tiny map, two player (human vs AI), normal age, difficulty and play speed, and even using the same factions (Amoeba vs AI United Empire). Seed number 1551020444. It even keeps the seed in the 'seed' field under Advanced options (which is handy) so there's no chance of a typo. Just took screen grabs of two start games under those identical conditions and they're definitely different in very significant ways, though they share similarities.



Can someone else test this to prove I'm not a total imbecile, please?




Here's a silly question for you while I test this myself: Have you turned off 'use random seed' in the options?



Edit: Tested your seed, same settings as you, made sure 'random seed' was turned off. Five different games, identical galaxy every single time.
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13 years ago
Jul 25, 2012, 8:55:33 PM
I'm using the default Spiral-2 tiny map, two player (human vs AI), normal age, difficulty and play speed, and even using the same factions (Amoeba vs AI United Empire). Seed number 1551020444. It even keeps the seed in the 'seed' field under Advanced options (which is handy) so there's no chance of a typo. Just took screen grabs of two start games under those identical conditions and they're definitely different in very significant ways, though they share similarities.



Can someone else test this to prove I'm not a total imbecile, please?
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13 years ago
Jul 25, 2012, 8:09:00 PM
Titan wrote:
Genius, sir! Thank you so much.



EDIT: Interestingly, after running a few tests with the Amoeba (so I can see the whole map from turn 1), it's clear that a seed doesn't define all parameters of a map. The same seed might in one game give more star systems on one side of a central wormhole than the other, for instance, but give an even number of systems in another. You might get a great start system in one game but a very tough star system in the next (using the same seed). So handing out the seed isn't a good way to share your experience and say to people, "Here, try this setup - it's well balanced for four players" or whatever.




That's interesting, as a dev said last week that if you use the seed and all the same options (other than which precise factions are played by you and the AI), the galaxies will be identical. Have you been changing ANYTHING at all?
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13 years ago
Jul 25, 2012, 7:50:14 PM
Genius, sir! Thank you so much.



EDIT: Interestingly, after running a few tests with the Amoeba (so I can see the whole map from turn 1), it's clear that a seed doesn't define all parameters of a map. The same seed might in one game give more star systems on one side of a central wormhole than the other, for instance, but give an even number of systems in another. You might get a great start system in one game but a very tough star system in the next (using the same seed). So handing out the seed isn't a good way to share your experience and say to people, "Here, try this setup - it's well balanced for four players" or whatever.
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13 years ago
Jul 18, 2012, 1:05:23 AM
Ok found it out by myself:



1. Get 7zip

2. Open Documents Folder/Endless Space / Save

3. Open Savegamefile with 7zip

4. Ctrl+F "Seed"



The number behind the word "Seed" is the galaxy seed number.
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