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Proposed Multiplayer Mod/Fix

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12 years ago
Apr 30, 2013, 6:33:47 PM
A number of us are interested in a multiplayer mod that will be minimal in changes but make improvements that may have more benefit for Multiplayer, since the Dev focus is primarily on SP and in fact, that is likely for a good reason. Rather than consider this a conflict, a small mod may solve the issues and could perhaps even be considered an official mod or beta that would be easy for MP people to get and use.



I am going to start with the affinities and I will use the current build. I am for now excluding Sheredyn since they are not really a new affinity at all and there is no current need to add one. Here are my suggestions for changes to affinities:



Race
Change


United Empire
None

Sophons
delete 50% Module Bonus

Hissho
reduce Bushido to 20 Turns

Amoeba
65 Points

Automatons
10% Stacking Bonus

Cravers
reduce to FID instead of FIDS (why would using resources add to science?)

Horatio
+1 to Academy (additional Hero)

Sowers
65 Points and 50% Industry -> Food

Pilgrims
Colony Base +5 Food +5 Industry



Thoughts? - edit - why do my spaces not work when I post? - indents don't work either
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