It's been a while since Humankind has added a modding site that I'm certain no one here knew of until after humankind added it in, and I want to know, how does Mod.IO compare to Steam Workshop that previous games have used. Is it equal to steam workshop, is it better or worse? and should it be used in future Amplitude games?
It's been a while since Humankind has added a modding site that I'm certain no one here knew of until after humankind added it in, and I want to know, how does Mod.IO compare to Steam Workshop that previous games have used. Is it equal to steam workshop, is it better or worse? and should it be used in future Amplitude games?
I've discovered it with OldWorld and it works well, what's needed for HK is a better in game integration.
From my perspective, it's equivalent to Steam's workshop, with the advantage of being multiplatform.
I am use to play without mods most of my games so I can say that is my first experience with mod.io (same for a lot of players) and I have to say that it´s easy to connect (you can use steam). I think the main advantage is that is cross-platform so, as a player, I like the idea that the player of, for example, Epic Store can enjoy the mods as well. Personally I don´t have that much experience with Steam Workshop, but I would love to hear your different experiences with both systems :)
To be fair, Steam Workshop integration is not that much of a hustle to additionally include for Steam users.
Plus it seems mod.io doesn't keep subscriptions autoupdated, unless you go and check your collection manually.
That's how Amplitude integrated mod.io in HK. Old World uses mod.io as well and it watches you subscriptions and notifies you if there's an update, allowing you to easily update.
I wouldn't want mods to automatically update though in these types of games where a single game can take days/weeks. Any mod update has the potential to kill your saves. I'd hate to lose an awesome game because one of the mods I was using auto updated when I COULD hold off till my game was finished. (Note: that's how it works in Old World, you can hold off the update till you're ready).
I have to say that the idea of not cooperating in the workshop of steam platform for the reason of fairness is really rotten.
In order not to be criticized as a giant baby of a steam platform, I want to elaborate on my point of view.
First of all, every time you re-enter the game, you need to re apply the modules used once, and the order of application should not be wrong, otherwise the original archive cannot be loaded. I would like to ask, which genius came up with this?
Second, the module will not be automatically updated like the workshop on the steam platform, resulting in the destruction of archives. Because mod IO doesn't update automatically at all. And once the network has a problem, even if it is restored, it will not update or download the modules you subscribe to. You must unsubscribe and re subscribe to ensure that there are no network problems during this period.
Third, this may have nothing to do with the workshop of the steam platform. When I was playing civilization 6, I had the function of module groups. In the current situation, even if the application sequence of modules will lead to archiving problems, shouldn't this function be considered?
I have to say that the idea of not cooperating in the workshop of steam platform for the reason of fairness is really rotten.
In order not to be criticized as a giant baby of a steam platform, I want to elaborate on my point of view.
First of all, every time you re-enter the game, you need to re apply the modules used once, and the order of application should not be wrong, otherwise the original archive cannot be loaded. I would like to ask, which genius came up with this?
Second, the module will not be automatically updated like the workshop on the steam platform, resulting in the destruction of archives. Because mod IO doesn't update automatically at all. And once the network has a problem, even if it is restored, it will not update or download the modules you subscribe to. You must unsubscribe and re subscribe to ensure that there are no network problems during this period.
Third, this may have nothing to do with the workshop of the steam platform. When I was playing civilization 6, I had the function of module groups. In the current situation, even if the application sequence of modules will lead to archiving problems, shouldn't this function be considered?
all this have nothing to do with mod.io, but is a result of HK modding framework being in beta, see how it works in Old World.
To be fair, Steam Workshop integration is not that much of a hustle to additionally include for Steam users.
Plus it seems mod.io doesn't keep subscriptions autoupdated, unless you go and check your collection manually.
That's how Amplitude integrated mod.io in HK. Old World uses mod.io as well and it watches you subscriptions and notifies you if there's an update, allowing you to easily update.
I wouldn't want mods to automatically update though in these types of games where a single game can take days/weeks. Any mod update has the potential to kill your saves. I'd hate to lose an awesome game because one of the mods I was using auto updated when I COULD hold off till my game was finished. (Note: that's how it works in Old World, you can hold off the update till you're ready).
The last HK update made minor mod version updates save game compatible. So at least they do not break a running game.
I have to say that the idea of not cooperating in the workshop of steam platform for the reason of fairness is really rotten.
In order not to be criticized as a giant baby of a steam platform, I want to elaborate on my point of view.
First of all, every time you re-enter the game, you need to re apply the modules used once, and the order of application should not be wrong, otherwise the original archive cannot be loaded. I would like to ask, which genius came up with this?
Second, the module will not be automatically updated like the workshop on the steam platform, resulting in the destruction of archives. Because mod IO doesn't update automatically at all. And once the network has a problem, even if it is restored, it will not update or download the modules you subscribe to. You must unsubscribe and re subscribe to ensure that there are no network problems during this period.
Third, this may have nothing to do with the workshop of the steam platform. When I was playing civilization 6, I had the function of module groups. In the current situation, even if the application sequence of modules will lead to archiving problems, shouldn't this function be considered?
I have to say that the idea of not cooperating in the workshop of steam platform for the reason of fairness is really rotten.
In order not to be criticized as a giant baby of a steam platform, I want to elaborate on my point of view.
First of all, every time you re-enter the game, you need to re apply the modules used once, and the order of application should not be wrong, otherwise the original archive cannot be loaded. I would like to ask, which genius came up with this?
Second, the module will not be automatically updated like the workshop on the steam platform, resulting in the destruction of archives. Because mod IO doesn't update automatically at all. And once the network has a problem, even if it is restored, it will not update or download the modules you subscribe to. You must unsubscribe and re subscribe to ensure that there are no network problems during this period.
Third, this may have nothing to do with the workshop of the steam platform. When I was playing civilization 6, I had the function of module groups. In the current situation, even if the application sequence of modules will lead to archiving problems, shouldn't this function be considered?
We are aware of those issues.
Thank you for your reply and feel sorry for my previous rude remarks.
I'll also point out that you can download mods directly from mod.io without an account and install them manually. However, I had a really hard time finding guides on how to actually install the mods in my Humankind installation. So a manual mod installation guide posted somewhere prominent on the mod.io page would be helpful.
DragonGaming
Hissho Meister
The Hissho and Drakken are the true icons of the endless universe
DragonGaming
Hissho Meister
27 800g2g ptsReport comment
Why do you report DragonGaming?
Are you sure you want to block DragonGaming ?
BlockCancelAre you sure you want to unblock DragonGaming ?
UnblockCancelGedemon
Newcomer
Gedemon
Newcomer
6 600g2g ptsReport comment
Why do you report Gedemon?
Are you sure you want to block Gedemon ?
BlockCancelAre you sure you want to unblock Gedemon ?
UnblockCancelSpikedWallMan
Astronaut
SpikedWallMan
Astronaut
94 800g2g ptsReport comment
Why do you report SpikedWallMan?
Are you sure you want to block SpikedWallMan ?
BlockCancelAre you sure you want to unblock SpikedWallMan ?
UnblockCancelDEVDaarkarrow
Heretic Dev
DEVDaarkarrow
Heretic Dev
40 800g2g ptsReport comment
Why do you report Daarkarrow?
Are you sure you want to block Daarkarrow ?
BlockCancelAre you sure you want to unblock Daarkarrow ?
UnblockCancelGedemon
Newcomer
Gedemon
Newcomer
6 600g2g ptsReport comment
Why do you report Gedemon?
Are you sure you want to block Gedemon ?
BlockCancelAre you sure you want to unblock Gedemon ?
UnblockCancelSublustris
Lore Guardian
Line your necks up, monsters. I just sharpened my sword.
Sublustris
Lore Guardian
48 400g2g ptsReport comment
Why do you report Sublustris?
Are you sure you want to block Sublustris ?
BlockCancelAre you sure you want to unblock Sublustris ?
UnblockCancelDale_K
Lord History
Civ Old-Timer
Dale_K
Lord History
12 700g2g ptsReport comment
Why do you report Dale_K?
Are you sure you want to block Dale_K ?
BlockCancelAre you sure you want to unblock Dale_K ?
UnblockCancelGedemon
Newcomer
Gedemon
Newcomer
6 600g2g ptsReport comment
Why do you report Gedemon?
Are you sure you want to block Gedemon ?
BlockCancelAre you sure you want to unblock Gedemon ?
UnblockCancelzhugejingqi
Eyder Trainee
zhugejingqi
Eyder Trainee
12 300g2g ptsReport comment
Why do you report zhugejingqi?
Are you sure you want to block zhugejingqi ?
BlockCancelAre you sure you want to unblock zhugejingqi ?
UnblockCancelGedemon
Newcomer
Gedemon
Newcomer
6 600g2g ptsReport comment
Why do you report Gedemon?
Are you sure you want to block Gedemon ?
BlockCancelAre you sure you want to unblock Gedemon ?
UnblockCancelshakee
Fanatic Survivor
shakee
Fanatic Survivor
32 400g2g ptsReport comment
Why do you report shakee?
Are you sure you want to block shakee ?
BlockCancelAre you sure you want to unblock shakee ?
UnblockCancelDEVScar
Dev in Disguise
Helping teams making video games
DEVScar
Dev in Disguise
25 800g2g ptsReport comment
Why do you report Scar?
Are you sure you want to block Scar ?
BlockCancelAre you sure you want to unblock Scar ?
UnblockCancelzhugejingqi
Eyder Trainee
zhugejingqi
Eyder Trainee
12 300g2g ptsReport comment
Why do you report zhugejingqi?
Are you sure you want to block zhugejingqi ?
BlockCancelAre you sure you want to unblock zhugejingqi ?
UnblockCancelDEVScar
Dev in Disguise
Helping teams making video games
DEVScar
Dev in Disguise
25 800g2g ptsReport comment
Why do you report Scar?
Are you sure you want to block Scar ?
BlockCancelAre you sure you want to unblock Scar ?
UnblockCancelSpikedWallMan
Astronaut
SpikedWallMan
Astronaut
94 800g2g ptsReport comment
Why do you report SpikedWallMan?
Are you sure you want to block SpikedWallMan ?
BlockCancelAre you sure you want to unblock SpikedWallMan ?
UnblockCancelDale_K
Lord History
Civ Old-Timer
Dale_K
Lord History
12 700g2g ptsReport comment
Why do you report Dale_K?
Are you sure you want to block Dale_K ?
BlockCancelAre you sure you want to unblock Dale_K ?
UnblockCancelSpikedWallMan
Astronaut
SpikedWallMan
Astronaut
94 800g2g ptsReport comment
Why do you report SpikedWallMan?
Are you sure you want to block SpikedWallMan ?
BlockCancelAre you sure you want to unblock SpikedWallMan ?
UnblockCancelGedemon
Newcomer
Gedemon
Newcomer
6 600g2g ptsReport comment
Why do you report Gedemon?
Are you sure you want to block Gedemon ?
BlockCancelAre you sure you want to unblock Gedemon ?
UnblockCancelSublustris
Lore Guardian
Line your necks up, monsters. I just sharpened my sword.
Sublustris
Lore Guardian
48 400g2g ptsReport comment
Why do you report Sublustris?
Are you sure you want to block Sublustris ?
BlockCancelAre you sure you want to unblock Sublustris ?
UnblockCancelAOM
Newcomer
AOM
Newcomer
4 000g2g ptsReport comment
Why do you report AOM?
Are you sure you want to block AOM ?
BlockCancelAre you sure you want to unblock AOM ?
UnblockCancel