The game has modern warfare done okay for modern era. But not much to flavor a WW1 or WW2 experience for the end of Industrial and start of modern era.
So far we only have japan zero and soviet T-34 as WW2 units. No WW1 units for any civ. No zepelins for WW1 as a normal unit either, no chemical warfare with a giant approval debuf.
The game is lacking in this era. And its probably the era most people enjoy playing in. (WW1 and WW2). Its just so iconic.Its probably the only 2 wars where people all around the globe can relate to. Because every country participated in some way.
Are there any plans, to expand certain eras (war perspective) ? (after the next big DLC that is already announced comes out)
What are the other areas of the game that the team is looking at after the DLC to improve and expand?
That is very true, I know the game is based on the different ages and the contemporary include the wars till the present, but in my imagination or opinion, it could be kind cool to have like a new age based in 1900 till 200, because the buildings of the cities, the units and all related is kind different to now. For example, Meiji Japanese buildings of cities is not like edo nor like the contemporary Japanese, for me, it could be cool to have more like that, and I know Nazis are censored or view wrong in the whole world, i feel the same, but it can be cool to have them on the game, with their style of buildings and that.
I don't know, World Wars are really important recent events, but really short, at the scale of time, which gave some sudden technologic jumps in wafare. But in term of gameplay, it don't make me think to an expansion or addition of era, would be weird to make a whole era about these wars imo. Remember me more a Crisis, as some game and 4X are offering. (like Stellaris).
Having crisis in the game, to renew late game which need it (because less interesting than early game currently) I think, and allow to unlock some techs/units related to world wars when the crisis is ongoing would be a more interesting take. And would allow to have alt history (what if this crisis don't trigger and don't happen). A crisis would allow to have a clear mechanic of choosing a block too
TonyDaebak wrote: That is very true, I know the game is based on the different ages and the contemporary include the wars till the present, but in my imagination or opinion, it could be kind cool to have like a new age based in 1900 till 200, because the buildings of the cities, the units and all related is kind different to now. For example, Meiji Japanese buildings of cities is not like edo nor like the contemporary Japanese
I mean, a lot of poeple are wishlisting Meijii for industrial era, where they belong, no need a new age for it.
And don't know what I can say about your second idea... WWII germany didn't have a radically different style of building than industrial imperial germany we already have in the game. Seems to be fantasy to think it was way different. And would not be cool to have them, not sure than Germans would like to have this part of their history considered as a "culture" , or other cultures being merged with them
That is very true, I know the game is based on the different ages and the contemporary include the wars till the present, but in my imagination or opinion, it could be kind cool to have like a new age based in 1900 till 200, because the buildings of the cities, the units and all related is kind different to now. For example, Meiji Japanese buildings of cities is not like edo nor like the contemporary Japanese, for me, it could be cool to have more like that, and I know Nazis are censored or view wrong in the whole world, i feel the same, but it can be cool to have them on the game, with their style of buildings and that.
"Nazis banned" is a western thing for sure. Outside of the west, people dont rly care or cry about it.
Where I am from are treated like any other faction during WW2, a nazi costume is the same as a US one. Nobody cares.
I don't know, World Wars are really important recent events, but really short, at the scale of time, which gave some sudden technologic jumps in wafare. But in term of gameplay, it don't make me think to an expansion or addition of era, would be weird to make a whole era about these wars imo. Remember me more a Crisis, as some game and 4X are offering. (like Stellaris).
Having crisis in the game, to renew late game which need it (because less interesting than early game currently) I think, and allow to unlock some techs/units related to world wars when the crisis is ongoing would be a more interesting take. And would allow to have alt history (what if this crisis don't trigger and don't happen). A crisis would allow to have a clear mechanic of choosing a block too
TonyDaebak wrote: That is very true, I know the game is based on the different ages and the contemporary include the wars till the present, but in my imagination or opinion, it could be kind cool to have like a new age based in 1900 till 200, because the buildings of the cities, the units and all related is kind different to now. For example, Meiji Japanese buildings of cities is not like edo nor like the contemporary Japanese
I mean, a lot of poeple are wishlisting Meijii for industrial era, where they belong, no need a new age for it.
And don't know what I can say about your second idea... WWII germany didn't have a radically different style of building than industrial imperial germany we already have in the game. Seems to be fantasy to think it was way different. And would not be cool to have them, not sure than Germans would like to have this part of their history considered as a "culture" , or other cultures being merged with them
(I dont know how to edit quotes)
Ya just expand some eras. Like in Civ5 you get pre-war, ww1, ww2 and modern units. So you raly have those war time feels as you try to upgrade your units.
I LOVE YOUR CRISIS IDEA. Its so cool and unique.
I assume the Meiji era is the Maiji restoration, when the Emperor industrialized the country and removed the Shogun and samurai from power.
Industrial era is very interesting.
Well you already have Soviets for the Russians in the modern era. So we already crossed that line if you are conscerned about it.
I dont think Germany would mind, its just part of their history. Who cares.
Never understood why ppl cry so much about "nazis" in the west, US dropped nukes on ppl and Soviets have a bigger war crime score.Not to mention Aztecs and Mongols and others in history. Crying about it is very cringe in my own opinion. (or you are using it to scam money out of ppl by trying to make em feel bad)
I share your thinking in everything, and about the Nazi, is part of the story the problem is that as it was so hard for many countries, people want to ban it on games, and I share that what they did is Horrible, but could be cool to have them on the game, like the soviets, for west nobody likes them, even though are in the game.
I also want to give the idea that you do not have to create new civs, for example, many countries in America that speaks Spanish, and many have similitudes, in Age of Empires 3 DE, if you choose Spanish, you can convert in Gran Colombia or others. something similar could be added idk, because there are many countries in America, that is impossible to add them all, so this could be a way i dont know, sounds very difficult to implement to HK
ArcaniteM wrote:
Narcisse wrote:
I don't know, World Wars are really important recent events, but really short, at the scale of time, which gave some sudden technologic jumps in wafare. But in term of gameplay, it don't make me think to an expansion or addition of era, would be weird to make a whole era about these wars imo. Remember me more a Crisis, as some game and 4X are offering. (like Stellaris).
Having crisis in the game, to renew late game which need it (because less interesting than early game currently) I think, and allow to unlock some techs/units related to world wars when the crisis is ongoing would be a more interesting take. And would allow to have alt history (what if this crisis don't trigger and don't happen). A crisis would allow to have a clear mechanic of choosing a block too
TonyDaebak wrote: That is very true, I know the game is based on the different ages and the contemporary include the wars till the present, but in my imagination or opinion, it could be kind cool to have like a new age based in 1900 till 200, because the buildings of the cities, the units and all related is kind different to now. For example, Meiji Japanese buildings of cities is not like edo nor like the contemporary Japanese
I mean, a lot of poeple are wishlisting Meijii for industrial era, where they belong, no need a new age for it.
And don't know what I can say about your second idea... WWII germany didn't have a radically different style of building than industrial imperial germany we already have in the game. Seems to be fantasy to think it was way different. And would not be cool to have them, not sure than Germans would like to have this part of their history considered as a "culture" , or other cultures being merged with them
(I dont know how to edit quotes)
Ya just expand some eras. Like in Civ5 you get pre-war, ww1, ww2 and modern units. So you raly have those war time feels as you try to upgrade your units.
I LOVE YOUR CRISIS IDEA. Its so cool and unique.
I assume the Meiji era is the Maiji restoration, when the Emperor industrialized the country and removed the Shogun and samurai from power.
Industrial era is very interesting.
Well you already have Soviets for the Russians in the modern era. So we already crossed that line if you are conscerned about it.
I dont think Germany would mind, its just part of their history. Who cares.
Never understood why ppl cry so much about "nazis" in the west, US dropped nukes on ppl and Soviets have a bigger war crime score.Not to mention Aztecs and Mongols and others in history. Crying about it is very cringe in my own opinion. (or you are using it to scam money out of ppl by trying to make em feel bad)
Having so many countries makes for many DLC and much money for the studio. I dont think they mind or they will release a system to shoot themselves in the foot and limit their dlc potential. I am 100% sure they look to see what countries the most players are from and make DLC to sell to those people.....thou the lack of European pack might mean that I am wrong, or maybe not that many people from Europe play the game compared to South America or Africa.
I like the Civ division of eras - we definitely are missing what they call "Modern Era." Basically it's been merged into industrial and atomic era. And there's no future era. This is something that can be fixed by a DLC with all the missing cultures added to one of those three.
Let me try to respond to some of the suggestions in this thread: While it's true that the two world wars are among the most impactful events of the last century, and they are represented in game only by a handful of units, it's unlikely that we will flesh this out further. Adding an entire era requires a lot of work, and we've received many suggestions how to improve the game, so we need to prioritize and focus on those aspects that will have the greatest impact on the overall experience. Of course, we'll be adding more cultures in the future, and there's always a chance some of these cultures were involved in these conflicts, but that's not too likely, as our "Culture Packs" are generally not focused on a specific period, but rather on regions of the world, to provide a new culture in each era.
ArcaniteM wrote: I dont think Germany would mind, its just part of their history. Who cares.
Germany is usually pretty strict about the inclusion of nazis and nazi symbols in media. There are laws and regulations about that, and while these symbols are not universally banned from use in video games, their inclusion always needs to be reviewed. Even if we were to add other cultures from these conflicts, Nazi Germany almost certainly would not be one of them.
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Let me try to respond to some of the suggestions in this thread: While it's true that the two world wars are among the most impactful events of the last century, and they are represented in game only by a handful of units, it's unlikely that we will flesh this out further. Adding an entire era requires a lot of work, and we've received many suggestions how to improve the game, so we need to prioritize and focus on those aspects that will have the greatest impact on the overall experience. Of course, we'll be adding more cultures in the future, and there's always a chance some of these cultures were involved in these conflicts, but that's not too likely, as our "Culture Packs" are generally not focused on a specific period, but rather on regions of the world, to provide a new culture in each era.
ArcaniteM wrote: I dont think Germany would mind, its just part of their history. Who cares.
Germany is usually pretty strict about the inclusion of nazis and nazi symbols in media. There are laws and regulations about that, and while these symbols are not universally banned from use in video games, their inclusion always needs to be reviewed. Even if we were to add other cultures from these conflicts, Nazi Germany almost certainly would not be one of them.
Thank you for clarifying as much!
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I really don't mind that we don't have a dedicated era for those, because it wouldn't solve anything, anyway. With the way those kind of games are constructed you would more likely end up with Civ Panzer vs. Spearman scenario, rather than some kind of World War, so I don't see any benefit from fragmenting the eras more. I almost prefer how reaching end of Industrial tech tree first sits you on basically real world scenario of early days of Great War, with realities of trench warfare catching everyone unprepared.
What I'd like more is ability to have joint wars, rather than opening your own conflicts, allowing the small clashes to escalate. That's a long way from us, though, I'm afraid, seeing how already warring with vassals present is rough around the edges to say the least. Still, if unlocked with appropriately late tech/era, it could be interesting to see the nature of conflict changing once more in HK, like with introduction of gunpowder, but this time on diplomatic level instead. Now Together We Rule, tomorrow Together We Fight, maybe? *wink wink*
I really don't mind that we don't have a dedicated era for those, because it wouldn't solve anything, anyway. With the way those kind of games are constructed you would more likely end up with Civ Panzer vs. Spearman scenario, rather than some kind of World War, so I don't see any benefit from fragmenting the eras more. I almost prefer how reaching end of Industrial tech tree first sits you on basically real world scenario of early days of Great War, with realities of trench warfare catching everyone unprepared.
What I'd like more is ability to have joint wars, rather than opening your own conflicts, allowing the small clashes to escalate. That's a long way from us, though, I'm afraid, seeing how already warring with vassals present is rough around the edges to say the least. Still, if unlocked with appropriately late tech/era, it could be interesting to see the nature of conflict changing once more in HK, like with introduction of gunpowder, but this time on diplomatic level instead. Now Together We Rule, tomorrow Together We Fight, maybe? *wink wink*
Really hope so.
The way it is now, the ai fight each other and I have no idea it is even happening. By the time I realize, 1 ai has become the world dominating power. Dont know if there is a alert I turned off, that show when wars are declares.
In Civ5 the ai would ask you to join a coming war on their side because you got a common enemy. If you asked them to join your war, they will ask for 10 turns to prepare, then you all declare war on the same enemy. You can make alliances behind closed doors. I want this system for humankind as well.
Let me try to respond to some of the suggestions in this thread: While it's true that the two world wars are among the most impactful events of the last century, and they are represented in game only by a handful of units, it's unlikely that we will flesh this out further. Adding an entire era requires a lot of work, and we've received many suggestions how to improve the game, so we need to prioritize and focus on those aspects that will have the greatest impact on the overall experience. Of course, we'll be adding more cultures in the future, and there's always a chance some of these cultures were involved in these conflicts, but that's not too likely, as our "Culture Packs" are generally not focused on a specific period, but rather on regions of the world, to provide a new culture in each era.
ArcaniteM wrote: I dont think Germany would mind, its just part of their history. Who cares.
Germany is usually pretty strict about the inclusion of nazis and nazi symbols in media. There are laws and regulations about that, and while these symbols are not universally banned from use in video games, their inclusion always needs to be reviewed. Even if we were to add other cultures from these conflicts, Nazi Germany almost certainly would not be one of them.
I see, thank you for the response. Much apprechiated.
Will you consider in the future adding civilization packs based around a certain historical event ?
Say a French-British war in America, where you can play as the british or french colonists as well as a few (i donno how you call them) "Indian tribes" that participated. Same as a WW1 and WW2 pack with countries not already in the modern era, having special units specific to those wars.
"Even if we were to add other cultures from these conflicts, Nazi Germany almost certainly would not be one of them. " That is a shame, I would have liked to play around with tiger tanks against the russian t-34 tank.
When I was in school. My history teacher decided, that since we all wanted to skip to WW2, he should do a WW1 activity with all of us.
He separated is into groups, french-british on 1 side, russian on another, germany-austria in the middle. Then used the desks to form tranches and gave us ballons (grenades) and rubber bands (bullets). We would fight for 1min then a day would end. Those who got hit would come the next day as reinforcements and those who lived got a sticker.
At the end of the war, people with loads of stickers were considered "veterans" and they got to wear uniforms depending on what side they were and we would take pictures on our phones with them. Very cool. (thats why I got a soft spot for ww1)
ArcaniteM wrote: Will you consider in the future adding civilization packs based around a certain historical event ?
It's possible, but right now I'd say it's unlikely. As far as I know, we want to keep the number of cultures in each era relatively close so that you have a similar number of options across the whole game.
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ArcaniteM wrote: Will you consider in the future adding civilization packs based around a certain historical event ?
It's possible, but right now I'd say it's unlikely. As far as I know, we want to keep the number of cultures in each era relatively close so that you have a similar number of options across the whole game.
Makes sense from a gameplay balance side of things. Thank you for the response.
I really don't mind that we don't have a dedicated era for those, because it wouldn't solve anything, anyway. With the way those kind of games are constructed you would more likely end up with Civ Panzer vs. Spearman scenario, rather than some kind of World War, so I don't see any benefit from fragmenting the eras more. I almost prefer how reaching end of Industrial tech tree first sits you on basically real world scenario of early days of Great War, with realities of trench warfare catching everyone unprepared.
It doesnt rly happen in this game to be that far behind in tech.
ArcaniteM wrote: I dont think Germany would mind, its just part of their history. Who cares.
Germany is usually pretty strict about the inclusion of nazis and nazi symbols in media. There are laws and regulations about that, and while these symbols are not universally banned from use in video games, their inclusion always needs to be reviewed. Even if we were to add other cultures from these conflicts, Nazi Germany almost certainly would not be one of them.
Is the issue the symbols or "Nazi Germany" being in the game itself?
Could you not call it "The [German] 3rd Reich", slap Iron Crosses on everything, and call it a day?
I don't think there needs to be dedicated eras or anything, but it is a little disheartening to hear that any sort of fleshing out of the WWI/WWII eras from a unit standpoint is unlikely. Especially since even some of the existing cultures could be made more unique / be a little more fleshed out. For example, the industrial era Germans use a generic Napoleonic infantry uniform for their line infantry even though pickelhaube helmets would be much more emblematic for both the 1800s and (early) WWI era. The Siamese line infantry even wear something that looks like a white pickelhaube, so that asset almost already exists. Meiji Japan is also a very common request for the industrial era and would add some more flavor for this era.
I don't think there needs to be dedicated eras or anything, but it is a little disheartening to hear that any sort of fleshing out of the WWI/WWII eras from a unit standpoint is unlikely. Especially since even some of the existing cultures could be made more unique / be a little more fleshed out. For example, the industrial era Germans use a generic Napoleonic infantry uniform for their line infantry even though pickelhaube helmets would be much more emblematic for both the 1800s and (early) WWI era. The Siamese line infantry even wear something that looks like a white pickelhaube, so that asset almost already exists. Meiji Japan is also a very common request for the industrial era and would add some more flavor for this era.
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