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5 years ago
May 28, 2020, 5:20:44 PM

The limit on number of players is tied into the culture system since there isn't supposed to be any to countries with the same culture. Since there will be ten cultures per era at launch having more than ten players would require duplicate cultures. Maybe they will raise the player limit with the DLC/expansion.


Also you don't have to make a whole new thread for each idea, you can put small ideas together into one thread.

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5 years ago
May 28, 2020, 6:31:27 PM
Eulogos wrote:

The limit on number of players is tied into the culture system since there isn't supposed to be any to countries with the same culture. Since there will be ten cultures per era at launch having more than ten players would require duplicate cultures. Maybe they will raise the player limit with the DLC/expansion.


Also you don't have to make a whole new thread for each idea, you can put small ideas together into one thread.

In multiplayer this can be good and duplicate culture will be at starting but after dlcs this can decrease and plus it is not that small idea that you are thinking.

 More players means more strategic and more challenging.

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5 years ago
May 28, 2020, 7:49:50 PM

According to The-Cat-o-Nine-Tales (Feb 21) on Steam :

     "I don't have exact numbers on hand, but I remember our smallest maps are comparable to the smallest maps in Civilization 6 in tile number, while the largest maps are noticeably bigger."  

Last info :  the huge map size in Civ6 is 106 * 66 tiles...

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