I would like to open a dialogue on handicap settings.  How do we want to see multiplayer handicap implemented:  Maybe, something along the lines of 10% increase to all yields on the low end, to something like plus 50% yields, with units starting with veteran bonuses, and maybe even starting with multiple outposts, on the extremely extreme high end.


Are there any games you’ve ever played that handled multiplayer handicap really well, or any ideas you have for handicap?  I’m very interested in finding a way to get this right!