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Stranded Units

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4 years ago
Dec 20, 2020, 6:44:33 PM

The stranded unit mechanic should be changed to be more similar to what is seen in Imperator: Rome. Currently, stranded units take massive attrition while being locked in place without military access; the only way to remedy this is by declaring war. I propose that units should still be mobile, but they should be unable to enter combat. They should still take attrition to prevent this mechanic from being game breaking, but they should at least be able to move out of enemy territory while taking damage.

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4 years ago
Dec 20, 2020, 7:04:22 PM

Do you mean trespassing units ? Trespassing units should be able to move out of ennemy territory by clicking on a tile outside of ennemy territory.

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4 years ago
Dec 20, 2020, 7:58:29 PM

Really? I tried to do that, but I was unable. I'll try again and update this thread if I was just inept.

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4 years ago
Dec 21, 2020, 8:50:38 PM

I had a problem where I crossed the ocean as Huns. Peaced out for cash and the only place to go was into the deep ocean, lost 15 nomads. Not fun

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