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slow research

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3 years ago
Jan 31, 2022, 10:33:56 AM

Is it possible to opt to slow research (while unaffecting production, growth, influence, ...). something like the tac-turn mod was for civ.

Personally i very much liked (when the mod still worked) research slowed by another 65%.

this:

  1. makes research much more potent, slower, but much stronger.
  2. near the end game gives massive cities (which i adore!)
  3. gives more time to build what you want to play all the angles there are in the game, instead of fully focussing on just one.
  4. spreads more armies which makes combat much more interesting for me.


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3 years ago
Jan 31, 2022, 10:50:01 AM

Can't see how that would work here when science is so tightly woven into core game mechanic, era progression. They are out of sync already.

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