+1 Combat Strength in combat for Units in or adjacent to the Garrison
-50% on Garrison Industry cost
EQ: Arkaim (It's a Garrison that can be bought with Influence)
+1 Combat Strength in combat for Units in or adjacent to the District
+3 Industry per Strategic Resource
+5 Science per adjacent Strategic Resource Deposit
+20 District Fortification
Count as "Makers Quarter"
Count as "Garrison"
Is: Land Unit Spawn.
Is fortified.
EU: War Chariot (Unlocks in Domestication)
It's a Ranged unit with 22 Combat Strength, 6 Movement Points and a Range of 3. As Ability it has "Move and Fire", and requires 2 Horses.
Here's a little update: I almost completly reworked Sintashta Culture, I hope you would like the adjustments I made. (I have even also corrected some spelling mistakes and other things but actually that is the most significant change)
Glad to see the Russkaya Pravda here. I've spent a lot of time during my studies working on ancient russian sources including this one
For era 1, I think it's kinda hard to find something really fitting with a "slavic culture" pack. And I'm wondering if the Andronovo culture wouldn't maybe fit better ?
Glad to see the Russkaya Pravda here. I've spent a lot of time during my studies working on ancient russian sources including this one
For era 1, I think it's kinda hard to find something really fitting with a "slavic culture" pack. And I'm wondering if the Andronovo culture wouldn't maybe fit better ?
I was thinking about it too but in the end I chose Sintashta because of the "discovery" of war chariot. I may still include it in my list, after all this is just a concept of a culture pack. I still have to think about all (LT, EQ and EU) but I find it feasible and I would even appreciate if you could help me with your knowledge (let me know if I say something false/do some mistakes)
PS: Personally I doubt that my idea of a Slavic Cultures Pack will ever see its addition to the game but I hope that this thread would inspire some developer to maybe add a couple of them (I would like to see Kievan Rus' and Muscovites)
Glad to see the Russkaya Pravda here. I've spent a lot of time during my studies working on ancient russian sources including this one
For era 1, I think it's kinda hard to find something really fitting with a "slavic culture" pack. And I'm wondering if the Andronovo culture wouldn't maybe fit better ?
I've been working about the idea of Andronovo culture but I couldn't find any original mechanic that it could have used, I don't think that I'll ever post it. As I previously wrote, I chose Sintashta instead of Andronovo because of their discovery of war chariot that, with Arkaim, made them a really interesting culture (for me) that would fit well and in an original way in the nature of the game
Well I see. My reflexion was to find the most obvious and close link to Slavic people, but you're right, it's kinda hard to make something original and fun as we don't know a lot of things, or at least enough things that would allow us to create new mechanics.
I remember the idea of a discord member, I really liked, all credits to him, Cucuteni-Trypillia culture ! Which could offer a really singular, unique and nomadic (?) gameplay
"One of these is the 7,000-year-old Eastern European Cucuteni-Trypillian culture, who constructed sophisticated, organized, densely-populated settlements ( mega-settlements of this culture were as large as 200 hectares), only to burn them to the ground every 60 to 80 years, before relocating and rebuilding the same settlement all over again. ". And which were in these areas
For Yugoslavia, it was apparently a great place of vacation , with some incredible brutalist architecture for spa-thermal spa-resort. Could be an interesting take for an Aesthete culture, and highlight their architecture
Hey! Sorry, to resuscitate all of a sudden this post, but I heard that the devs shall, probably in near future, make some wonders obtain some synergies with certain districts. I just wanted to remind the world of the suggestions I made on this topic for Saint Basil's Cathedral.
Thank you very much for the news, I'm super hyped.
Glad to see the Russkaya Pravda here. I've spent a lot of time during my studies working on ancient russian sources including this one
For era 1, I think it's kinda hard to find something really fitting with a "slavic culture" pack. And I'm wondering if the Andronovo culture wouldn't maybe fit better ?
Mh... maybe expanding this DLC idea to eastern Europe instead of just to Slavic cultures, we might see the theorical addition of new interesting cultures. First and foremost, I would be thinking to the ugro-finnic cultures. Here's a little example: Hungarians (Early Modern Era), Finnish (Contemporary Era... ?).
Given this possibility, what other cultures would you like to be added to the game? Hopefully the devs might take inspiration from the suggestions written in this thread.
Description: The Man'pupunёr rock formations, also known as the Seven Strong Men Rock Formations, rise majestically in the Ural Mountains, casting a shadow of enigma and wonder over the surrounding landscape. They can serve as powerful symbols of strength and unity.
Effect: Gain a significant boost to defensive capabilities and diplomacy bonuses when controlling the region where Man'pupunёr is located. These monolithic sentinels inspire awe and respect among people, making it easier to form alliances and negotiate favorable diplomatic agreements.
Description: Mount Elbrus, the highest peak in Europe, has long been a source of inspiration for mountaineers and philosophers alike. Its towering presence can elevate the quest for knowledge and culture.
Effect: Gain a significant increase in science and culture production in the territory where Mount Elbrus is located. The scholarly pursuits and artistic endeavors inspired by the mountain's prominence will accelerate the civilization's advancement in these domains.
Description: The cascading waterfalls and crystal-clear lakes of Plitvice Lakes are a testament to the beauty of nature. This natural wonder can promote harmony and prosperity.
Effect: They provide a substantial boost to happiness and population growth. The serene and breathtaking environment of the lakes ensures that the people are content and thriving, contributing to overall prosperity.
Description: The Bol'shoi Theatre, a bastion of classical Russian ballet and opera, has stood as a symbol of artistic excellence for centuries. This renowned cultural institution can ignite a cultural renaissance.
Effect: It significantly increases an empire's Influence output, inspiring people to create masterpieces, attracting tourists and scholars from around the world to experience the richness of your culture.
Hermitage Description: The Hermitage Museum houses an unparalleled collection of art and historical artifacts. This repository of knowledge and beauty can stimulate intellectual and cultural growth.
Effect: It provides a substantial boost to the science and culture production. Its vast collection serves as a wellspring of inspiration, propelling your civilization to new heights of learning and creativity.
Description: Saint Sophia Cathedral showcases the magnificence of Byzantine architecture. This cathedral can become a beacon of faith and grandeur.
Effect: It grants a significant boost to faith production and importance. Its awe-inspiring design and spiritual significance inspire unwavering devotion among your people, while also incentivizing the construction of other religious buildings (it gives +50 Fame for all the new Religious Wonders/Holy Sites that you will build).
And here I have updated both the Cultural and the Natural Wonders
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