I couldn't finish the 150 turns because of performance issues. Even when lowering quality of graphics doesn't stop the isuue. Stopped playing at turn 119
I feel that research is too quick.
Saboteur unit is useless since field of detection is almost everywhere.
AI (especially orange AI with Burke Black's avatar) having no population in their cities. Even free people managed to completely sacrifice themselves. Taking such AI out with force was easier done than said.
Black AI somehow surrendered to Orange AI. I had kicked Orange AI's army out of the continent, they only had a single city with one pop on the third continent. I saw orange AI's armies beaten by black AI(I had alliance with them so I saw battles). Why did black AI surrender?
During the siege of orange AI's capital the AI managed to isolate inself on a cliff with no way to get down from it. Thankfully, the flag was on my side of the cliff.
Despite shown traits Burke Black's avatar had 0 naval units.
Brown AI reached ancient era on turn 57 and haven't reached classical era but was 2 on fame until yellow AI reached medieval era and gained couple of stars. Their entire territory is made of only makers district and they were at war with orange AI as soon as I discovered second continent.
Pink AI(with Quill18's avatar) as Babylonians selected Hanging Garden of Babylon and have yet to build it.
I was able to assimilate any free people without having to get to 90 influence as long as any empire had 100 influence and assimilation requires influence and not money, so can the AI. Never reach 100 influence with free people or lose them at the end of the turn.
Shows AI movement only when zoomed in on an area. Are you able to buy resourses during someone else's turn? AI is either buying resourses mid my turn or same issue as movement.
Speaking of influence, when outposts and assimilation starts to cost money, influence becomes obsolete.
I don't understand how to use special ability of expansionist culture.
Sometimes unit/district/ect. cards would disappear.
Getting a new avatar overrides the existing one.
Some pictures
Visual glitch.
Berber mass sacrifice. Who did we even influence? Ghosts?
Most dangerous stairs in the world. Do you have any other terrible(not in gameplay termes) placements?
The Great Pyramid of Giza in it's natural placement... tundra. And you are looking at the less developed city of brown AI.
I assume that was the revolution? Is that how it works?
After getting avatar of Lomadiah this happened. Changing the avatar in the menu back to Vlad doesn't change it back
Updated 4 years ago.
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Food and money districts are useless. Buildings and harbours do that job better at less/none stability/production cost.
Able to see what my special ability is only after choosing civ. Some abilities are better then others.
Camera movement is too slow.
There's an event where you choose between two civic choices instead of simply unlocking the civic. Unclear what are their effects before confirming choice.
Civic points generate much faster than civics unlock.
Lost at sea is used for both 100% destruction and 50%. This is confusing at first.
Updated 4 years ago.
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Food and money districts are not useless but their scaling drops off in comparison. It's definitely an ongoing discussion here in the forums. You might enjoy the thread on production carpets.
There's an event where you choose between two civic choices instead of simply unlocking the civic. Unclear what are their effects before confirming choice. - Is this the science choice? Yeah this was a little confusing to me as well. I think the civics tree may get a bit more attention in the future. I think a lot of questions about scaling and game speed are being brought up and this early access period was specifically tailored to be a bit slower - but still fast. I think it's interesting that most of the civics can be unlocked this early but again, I think we're being shown several options - probably a bit in advance of when you might get them in the full game.
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