I'm just gonna answer to the things that I think are bugs, your balancing concern are taken in account and we are currently working on it don't worry ^^
sirujan wrote:
- Sometimes I could attack nomadic tribe scouts, sometimes I couldn't. It said i am not at war, but I didn't find a way to declare war on them.
This is a bug, this bug happen when you try to attack a nomadic army inside his own territory, I won't go into the details of why this ask for a war because it is not a wanted behaviour in any case.
sirujan wrote:
- When my enemy offered to surrender, I was not able to click the vassalize checkbox, even though I had enough warscore. Maybe this was a bug. I had to reject, wait a turn or two and only then I was able to force the enemy to surrender and vassalize.
This is clearly a bug and I think it was recently addressed ? (I'm not working in the surrendering myself so I can't assure you anything
sirujan wrote:
- Hunting down the remaining units of a conquered enemy seems too much. What if there would be a timer of 10 turns after the last city/outpost is lost?
Actually we changed that, now when someone lose all of his cities in a war he will be forced to surrender next turn !