In multiplayer, the fights are horribly slow, because of a timer that appears above each unit. You have to wait about 5 seconds, until a unit has finished its turn. 5 secondes, for each unit on the battlefield.
This is very annoying. The game experience is greatly diminished because of this. We didn't have that on Endless Legend. The battles were faster.
Can you remove this weird timer, dear Amplitude devs?
I agree that often units are moving with a delay in battle. Delay is 1-3 sec for each unit, even when killing a deer, which is not comfortable. We played with Jojo in EL many times and never had delay issues. Can you fix it, please?
Jojo_Fr
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