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Messy Mods Folders

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3 years ago
Nov 23, 2021, 4:18:13 PM

Hello, not really a bug. 

Just in case, I mention it here.

We find 3 locations where are the mods in "documents/humankind".

In a folder mod.io/cache/mods.

In a folder community/mod.io

In a folder community/


No way to know what mod activate. I get some weird things.

I wan't to test 2 mods. The one I build and run, and another one to check conflict.

The game load a old version of this mod, when I cleaned manualy the other folders before.

In the mod screen, we don't know from where is the mod, and about version, it's everywhere "1.0.0", all mods, even the one we subscribe.

About unsubscribe, it look like it don't delete the mods of this list.

Well, maybe you already know all that and work on it.

Updated 3 years ago.
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3 years ago
Nov 24, 2021, 7:57:25 AM

Hello! 


So, quick answer about the differents folders:

community/mod.io --> The mods you've subscribed to and downloaded through mod.io portal.

mod.io/cache/mods --> It's a cache folder for mod.io which, from what I understand, shouldn't have any impact and is a sort of history of the mods installed.

community/ ---> That's the mods you've build & run through the mod tool.


- About the mod taking a older version instead of the new one, are you by any chance both subscribed to the mod in mod.io and also build & running the mod through the mod tool?

- The mod version is indeed a known issue and is being worked on currently.

- Unsubscribing to a mod should delete its folder in community/mod.io.


Thank you for taking the time to send us this report!

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3 years ago
Nov 24, 2021, 8:22:40 AM
Tyor wrote:

Hello! 


So, quick answer about the differents folders:

community/mod.io --> The mods you've subscribed to and downloaded through mod.io portal.

mod.io/cache/mods --> It's a cache folder for mod.io which, from what I understand, shouldn't have any impact and is a sort of history of the mods installed.

community/ ---> That's the mods you've build & run through the mod tool.


- About the mod taking a older version instead of the new one, are you by any chance both subscribed to the mod in mod.io and also build & running the mod through the mod tool?

- The mod version is indeed a known issue and is being worked on currently.

- Unsubscribing to a mod should delete its folder in community/mod.io.


Thank you for taking the time to send us this report!

Thanks about the folders (if I delete something now, I know what), and yes, I've trouble with mods I both build and subscribe.

For example: I start a game with a mod loaded with the game interface.

Then I need to test this mod, I open Unity, make a change, set a +100k money city (for quick testing), build and run. 

It's ok, I remove the +100k city, build again.

Then I open the game and load my previous game: impossible, it say the mod as changed.

So this interface load everything but we don't know what. My game is lost.

I start a new game, load the mod in the interface, play a bit.

Then, when I build the city, it give me +100k money!

As it isn't the online version, and isn't anymore the build version.

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