It seems that for cities/ outpost with no pollution, the fusion reactors ADDS To the pollution by +50%, instead of doing nothing. It seems that your code for the fusion reactors simply multiplies whatever is the pollution value of the city/ output by a -0.5 (negative 50%) but you forgot that we can achieve negative pollution via nature reserves NOW!
Would be great if you can quickly change the relevant code with a quick fix.
old_doodle
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