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Humankind XBox Version - Release Notes

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8 months ago
Sep 6, 2023, 2:19:16 PM

Version 1.0.1.3


  • Various crash fixes for improved stability
  • Resolved issues with UI highlights through the game.
  • Addressed issue with overlapping in Help Overlay
  • Resolved issue with map selection opening incorrect UI element in certain situations
  • Resolved issues with some UI elements not being highlighted with tooltip mode.
  • Added controller assignment icons to scroll bars in various locations
  • Made improvements to UI navigation
  • Adjusted text size and visibility in certain menus
  • Adjusted certain UI alignment to be more uniform
  • Added video tutorials
Updated 8 months ago.
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7 months ago
Oct 18, 2023, 3:21:42 PM

Version 1.0.2


CHANGES AND ADDITIONS
● Added a method to quickly select first city and first military unit by using Left Thumbstick press.
● Improved the look and feel of the highlights.
● Improved the Cultural Wonders menu UI.
● Added additional hint for notifying users about how to activate the Tooltip Mode.

FIXES
● Fixed crashes that could occur when accepting invite to multiplayer game in certain scenarios.
● Fixed a crash that could occur when performing airstrike or nuclear strike.
● Fixed a crash that could occur when when transferring lobbies while attempting to Randomize AI.
● Fixed an issue where UI and Hex navigation snapped to undesired location.
● Fixed scenarios where inputs could become unresponsive in various menus.
● Fixed button assignement order getting swapped when host transfer occurs.
● Fixed an issue where quickly swapping construction queue causes focused item to change.
● Addressed missing visuals from hex tiles that were not appearing.
● Addressed multiple UI and text overlap issues.
● Fixed an error message that appeared when internet connection was lost while joining online lobby.
● Addressed multiple UI highlighting issues.
● Addressed areas where some menus were unable to scroll all the way to the top or bottom.
● Fixed an issue where hex tile tooltip remained while on the End Game sequence.
● Fixed issues where UI scaling would not properly fit the screen.

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