Much like @EsoulBoy's Idea to add Adjacency Bonuses for (Cultural) Wonders, it would be nice to have adjacency bonuses for Holy Sites. Currently they're banished to the far reaches of your territories where they cost the least "potential lost FIMS". Adjacency bonuses could make them more compelling.
Ideas:
- Downgrade a Holy Site's Faith/Stability from [+20] to [+10 and +2 or +3 Per Adjacent District]
- Specific Tenets could help adjacency bonuses too. For example, money tenets increase all Religious Quarters Money yield by +2, but money tenets could also improve Market Quarters that are adjacent to Holy Sites (not religious quarters) with further increased money or increased faith.
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VIPAnonymous
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The GREENLIT status is given by the dev team to ideas they will really likely implement in the near future. Almost there!
DEV benblond
status updated 2 years ago
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UnblockCancelImplemented
The IMPLEMENTED status designates ideas that have been implemented in the game.
DEV dalloks
status updated 10 months ago
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