Personally I don't really like long posts so I'll be short.
I had the idea to add a "morale" parameter (I wouldn't know how to call it) that would slighty change units's CS in base of the fact if the army has recently lost/won a major battle. I was thinking about adding +1/+2 or -1/-2 CS to all units of an army that took part to an important battle with a formula that would use the difference of war support gained/lost. Every morale gain/loss would last for some turns but they would be stackable (every change in the morale value would have its own lifespan; if I obtain a +2 morale for 10 turns and after 5 turns I get a +1 for 7 turns then I'll have a +3 morale for 5 turns wich would became a +1 for the following 2 turns).
LT's or civics may even exploit this suggested feature (ex: units non affected by a morale value still get a +1/-1 when adjacet to one who is affected depending if its value is positive/negative).
Note: I kindly remind you that, since 1M pts ideas shall potentially make its addition to the game, an upvote would be really appreciated.
Thank you for your support :)
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