I have this idea of how to strengthen religion. What if a player had a dominant religion in their empire and the religion's founder became the "faith leader"? Being a faith leader would have unique attributes such as:
- Ability to Call a Holy War on other empires
- Other empires had to pay small patronage to faith leaders' empire
- Commission great works to bolster stability among followers of the faith
- Add a pilgrimage function that could siphon population from neighboring empires without a grievance
On the flip side, other players who aren't leaders could maybe do some of the following:
- Leave the religion for a stability hit depending on how many followers they have in their empire.
- Challenge the claim of leadership and start a schism, kind of like the 30 years' war.
These are just some of the ideas I thought could help religion be more fleshed out.
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INilusha100
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