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Narrative benefits to fame status

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a year ago
Jul 3, 2023, 9:54:28 PM

It would be nice if fame had another in-game purpose than masked victory points. I don't think it should have gameplay value as such. That would just intensify snowball effects and disrupt the light trade-offs currently in the game between engine building and engine harvesting.


But maybe there could be a purely narrative or aesthetic pay-off. Like a pop-up that some historian studied the known world and found culture X to be the most famous. Or maybe some suffixes to in-game titles, like Shadowhal the Great/Brave/Lesser/Maligned. Or something in the spirit of Civ VI's era timeline. Or even just to the Culture names; Empire -> Kingdom -> Duchy - etc.


Implicitly, it's an entirely cosmetic thing and has no gameplay value. But immersion is valuable too.

Updated 5 months ago.
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