This could better reflect the importance of distant colonies or connectivity between cities, making the "commercial nodes" (not outposts) already present in the game much more interesting. What should also be added is a much higher level of interaction, perhaps with the population (possibility of sending settlers) that lives in these nodes (just like the Phoenicians in real history), their defense or rebellions (like what happened to to the Roman Empire) That they can become independent due to a matter of resources and taxes such as the American colonies .
In this way, not only the external economy but also the internal economy and its scope of convoys and caravans could be managed.
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The GREENLIT status is given by the dev team to ideas they will really likely implement in the near future. Almost there!
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