Add more endgame condition besides science and more deeds focusing on other besides science, since right now science is the best way to close game. Not only it's the fastest, but it also produce the most fame via space program, satelites, and all end game tech giving 300 fame each. Meanwhile other culture lack and game ending condition and extra fame generation to make comeback in contemporary era. Only science culture (and turks with their public school) can do that.
So I propose to add endgame conditions for cultural, mercantile, and diplomatic culture. For example maybe for cultural can be the classic spread your culture across the whole world, with competitive deeds for each empire covered. For mercantile maybe having x amount of gold in bank and for every milestone in contemporary era you get competitive deeds. For diplomatic maybe overhaul the humankind congress and have some sort of game ending voting like manage to convince others to vote for international disarmament, with competitive deeds for managing to push some irreversible change in the congress. For conquest they already have end game condition of vassalizing all other player or elimination, but maybe add competitve deeds for each capital captured. All of this are very rough ideas but anything to make culture besides science focus one to close game and to match science fame generation via their project.
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INThighs
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