The origional Independent people treaties are a bit crude, Here are some of my idea to improve it.
Independent people treaty improvements
I, establish contact
General rewards: Allow players pass through their city
liege rewards: Allow only Friendly troop pass through their city
Allow patronage
II, Direction
General rewards: Violent IP will no longer attack you.
1)Trad charter
Allow trade in luxury
liege rewards: IP focus on economy and resource extraction(tend to build artisan and market quarter).
2)Auxiliary charter
Allow hiring mercenary
Liege rewards: IP focus on Army development (tend to build farmers and garrison quarter while developing strong army) .
- 3) Homesteading Charter
Allow IP expand and attach territory.
liege rewards: IP focus on industry and farming (tend to build makers and farmers quarter).
III, Leadership
General rewards: -50% patronage from other empire.
1)Company committee:
-50% all resource trade cost
liege rewards:liege shared 50% resource trade income
2)Condottiero/PMC:
Half price mercenary
liege rewards: liege share 50% Army rent and 25% loot when army haired to ransack
3)Governor:
Ideology export
liege rewards: Liege can request territory/outpost transfer
IV, Sovereignty
General rewards:
culture and religion exclusivity for liege.
liege has full vision over IP territory
1)Colony
+5 luxury resource extract from artisan quarter, +10 money each artisan quarter.
IP will start to build limited research quarter
75% city yield contribute to the liege
Resource exclusivity : free resource for liege
Liege benefits
2)Assimilation
3)Client state/protectorate:
+50 international sway
IP will start to build limited research quarter
50% city yield contribute to the liege
Liege benefits
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