ENDLESS™ Legend is a turn-based 4X fantasy-strategy game, where you control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
DarkMeph wrote: Does that mean you had an AI working on the AI for ES or 0 People working on AI for ES since if 3 people are three times more than ES must mean it was 0 for ES? I am confused.
DarkMeph
Confusing, but we all do it on occasion, so don't worry about it
Amplitude making a fantasy genre 4x game? Double awesome.
I'm really looking forward to this. I can only speak for myself but please don't be scared to push back the release if you folks need to time to improve. I'm sure we'd all rather play a better game later than we thought than a game that was rushed out to meet a deadline that was set.
The backstory already looks awesome. Slowhands does a great job of creating a rich history that still allows us to start each game with a clean slate with regards to how our story will evolve.
DarkMeph wrote: Does that mean you had an AI working on the AI for ES or 0 People working on AI for ES since if 3 people are three times more than ES must mean it was 0 for ES? I am confused.
DarkMeph
3 x 1 = 1 is what he said.
3 x 0 = 0 doesn't apply.
3 - 3 = 0 isn't meant.
I really don't understand your comment. "Times" means multiplication, not substraction or addition.
DarkMeph wrote: Does that mean you had an AI working on the AI for ES or 0 People working on AI for ES since if 3 people are three times more than ES must mean it was 0 for ES? I am confused.
DarkMeph
I smell some self-own here lol
But I'm glad to hear that the AI (already) is under construction!
If your concern is the AI, we learned a lot on Endless space regarding the diplomacy. There are two areas we want to improve. The first one is to better read and understand the AI decisions. The other one is a better adaptability of the AI to your actions, or to any other AI. This should be done thanks to our Multi Agent system we are building from ground up. We have 3 guys on the AI at the moment... which is not only 3 times more than ES, but also we started much earlier AI integration.
Spacetroll
Does that mean you had an AI working on the AI for ES or 0 People working on AI for ES since if 3 people are three times more than ES must mean it was 0 for ES? I am confused.
At one point down the road, I think it would be a good idea for a timeline. Its a little confusing understanding what is happening when, especially when the timelines of DotE and ES get thrown into the mix.
But overall, this introductory lore looks solid. So + for Slowhands and the rest of the team. ofc, now it has me wondering where these "mysterious creatures appearing on Auriga" came from, and how they tie into ES. but some things are best left for the game.
If your concern is the AI, we learned a lot on Endless space regarding the diplomacy. There are two areas we want to improve. The first one is to better read and understand the AI decisions. The other one is a better adaptability of the AI to your actions, or to any other AI. This should be done thanks to our Multi Agent system we are building from ground up. We have 3 guys on the AI at the moment... which is not only 3 times more than ES, but also we started much earlier AI integration.
Spacetroll
Thank you. I am glad that this one major aspect will get some good attention. Other than a couple of questionable (IMHO) combat tactics, the only, and I mean only complaint a really had with ES was the diplomacy.
If EL handles those concerns and continues to evolve the way ES was, you can count on my contribution without blinking an eye. So far, I am really liking what I see/read.
Nasarog wrote: One of the major shortfalls in ES is the diplomacy AI and options. Will more depth be added to diplomacy? At the moment, that is a main concern that I have.
Hey Nasarog,
If your concern is the AI, we learned a lot on Endless space regarding the diplomacy. There are two areas we want to improve. The first one is to better read and understand the AI decisions. The other one is a better adaptability of the AI to your actions, or to any other AI. This should be done thanks to our Multi Agent system we are building from ground up. We have 3 guys on the AI at the moment... which is not only 3 times more than ES, but also we started much earlier AI integration.
I like the connection to Endless Space. It makes the Auriga expansion to Harmony more interesting to me.
One of the major shortfalls in ES is the diplomacy AI and options. Will more depth be added to diplomacy? At the moment, that is a main concern that I have.
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