2 things here.

1) each planet can get a specialty in each one of the FIDS categories. (Food, Industry, Dust, Science). The specialty gives special boni to one of the classes, which add up quite fast.

2) to boot you have improvments which affect a whole system (like more planetary population, or more production, or more food etc...)



Each planet can only get ONE specialty but the system improvments work for every planet in the system. If you do the size thingie for tiny and small planets in a system with only medium, large and huge planets... It will cost you upkeep money but won't bring you anything in return. smiley: smile

merkaba954 wrote:
So i havnt noticed anything that says that an exploit will or will not effect the planet i am wanting to put it on.



as far as i can tell the exploitations seem not matter what type of exploit you put on what type of planet, but instead you build an exploit to help with what ever deficiencies the system has, as in if you have a terran planet and a desert planet, say with these 2 planets u have 5 food 7 research 3 for production and -1 for dust,



so basically you would want to put the dust exploit on at least one of those planets to get the dust income in the positive but it seems the only thing about that which makes a difference is the population on that planet,



do exploits really matter what planet u put them on or are they really there just to augment whatever system deficiency you have.?



i know system improvements matter cause if for instance the system has a large and 2 huge planets you wouldnt want to build the improvement that increases pop cap on tiny and small planets, and a lot of the system improvements are better for specific planet types.