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Wormholes are awesome!

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13 years ago
May 6, 2012, 1:37:29 PM
nice, I remember space empires IV & V when you can only travel throught wormhole :/

but in this one travel will be better.
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13 years ago
May 6, 2012, 2:07:48 PM
Casimir was television mascot, in the 90's, and the GLOUBI BOULGA was a kind of "meal" (but it wasn't the kind of meal you can eat XD). He's very famous in France (i don't know if it is in other countries?)
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13 years ago
May 6, 2012, 1:49:05 PM
That's it, NO GLOUBI BOULGA for JOO tonight Randeng!!!

Randeng wrote:
I thought it was because of:



[spoil][/spoil]



edit: erf, spoil doesn't work??
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13 years ago
May 6, 2012, 1:48:30 PM
I thought it was because of:



[spoil][/spoil]



edit: erf, spoil doesn't work??
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13 years ago
May 6, 2012, 1:44:43 PM
And if you google "Casimir Effect" you'll see why we named the technology that smiley: smile



Glad you guys are enjoying it!
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13 years ago
May 6, 2012, 1:40:52 PM
They need to make the wormhole graphic standout a bit more. Its hard to distinguish from a regular line.
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13 years ago
May 6, 2012, 11:13:29 AM
Hello!!



I just want to share my knowledge about wormholes, to help people find answers about them!



1) What's a wormhole in the game?



-Wormholes are differents from normal links. Firts, the skin of the link is like a DNA chain, and it links two planets.



2) How can I use them?



-You probably noticed that at the begining, you can't travel through them. You need a technology (in the bottom part of the technologic tree) and the tech's name is "applied Casimir effect". It allows you to use them.



3) What are the differences between a link and a wormhole?



-Well, the main difference is that when you travel through a wormhole, your fleet uses all it's "moving points", so you arrive at destination without having the possibility to move in the same turn.



You think it's bad, especially when the wormhole is short, but wait, here comes the best part smiley: wink



4) What's the strong point of a wormhole?



-Well, with one technology named "Dark matter shielding" (bottom part of the technologic tree, pretty far in it, to the right), all your wormholes (linked at least with one of your planet) are connected each other, meaning that if you have two wormholes with two planets linked with them, you can travel from the first planet to the second planet, even if they're each in opposite sides of the galaxy! In one travel! That's just awesome!





Well, I think that mostly people here already knew this, but I hope it'll help thoses how don't know that!



Good game!
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13 years ago
May 6, 2012, 12:31:22 PM
No, you misunderstood stg, it's just between your own wormholes, not with all of them! And the effect only works for you!
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13 years ago
May 6, 2012, 12:11:45 PM
What i mean is that once you research it, any wormhole system is 1 turn away, making them more of a liablity then a strong defencive point, as any wormhole could feed fleets into your system, making wars with mulitable races more stressful as you cant possibly keep an eye on them all.
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13 years ago
May 6, 2012, 12:09:10 PM
Igncom1 wrote:
"Dark matter shielding" seems a little wierd, like you could use it to build a wormhole empire. and almost seems kinda cheaty.




It is smiley: stickouttongue You can travel soooooo fast with that!
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13 years ago
May 6, 2012, 11:52:51 AM
"Dark matter shielding" seems a little wierd, like you could use it to build a wormhole empire. and almost seems kinda cheaty.
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13 years ago
May 6, 2012, 11:51:17 AM
AppleMan wrote:
Wormholes also make good chokepoints since a fleet that traveles through it uses up all of it's movement points meaning that the fleet can't flee the system directly after it has entered it. Placing your fleet next to a wormhole means that no ships that go through it can continue without first having to battle your fleet.




Good strategy, I'm building my empire in order to have wormholes in each border planet!
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