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Random Game Events?

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13 years ago
May 9, 2012, 10:51:38 PM
kokonite wrote:
I had one where I found a Endless ship, the crew was gone but it was supposed to have a nice armor but I can't find it in my fleet.




Perhaps one of the three unannounced races is something Endless related, and the reason it didn't show up is because the ship model has not been patched in yet.
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13 years ago
May 11, 2012, 7:34:35 PM
Sheena-Tiger wrote:
- The event is flagged "positive event"


This may be the clue that it is a bug.

A memory is tickling me that positive events don't expire, and this is clearly a negative event.
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13 years ago
May 11, 2012, 6:55:56 PM
Sheena-Tiger wrote:
Well, I guess my game is bugged then (not saying I would not expect this with it being alpha) as I got the SuperNova-Event quite early in 2 plays now.



I have not even ended 50 turns and the Nova goes Boom, crippling my sensors.



Interesting thing:

- my first playthrough is nearly turn 400

- my sensors are still crippled (shows it in the race description as well)

- my allies have a huge vision, always exceeding the borders of their influence

- my planets not even have the vision close to my borders, even fully upgraded with spy-tech

- The event is flagged "positive event"




This is exactly what happened to me. I'm thinking its a bug. I'm going to report it.
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13 years ago
May 11, 2012, 6:08:37 PM
Well, I guess my game is bugged then (not saying I would not expect this with it being alpha) as I got the SuperNova-Event quite early in 2 plays now.



I have not even ended 50 turns and the Nova goes Boom, crippling my sensors.



Interesting thing:

- my first playthrough is nearly turn 400

- my sensors are still crippled (shows it in the race description as well)

- my allies have a huge vision, always exceeding the borders of their influence

- my planets not even have the vision close to my borders, even fully upgraded with spy-tech

- The event is flagged "positive event"
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13 years ago
May 10, 2012, 8:43:05 AM
I have only had the -50% speed one so far.. that is, its the only negative iv had. getting plenty of positive ones.

I really do enjoy these random events, it really "spices" up the game, and can cripple or save my bacon at critical times.
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13 years ago
May 10, 2012, 7:47:44 AM
Have gotten a few of the negative ones with no indication of whether or not they had ended, though I was very happy when I seemed to keep getting free techs over and over due to random events



I'm sure the ones that are in the game with no resolution will be fixed, but I can't wait to see if more (hopefully many more) will be added. It's little touches like this that kind of help to make the game feel alive and dynamic
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13 years ago
May 10, 2012, 2:21:25 AM
got lucky one game where several times a pop-up would appear that said scientists researched random technologies for me, felt pretty good about that
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13 years ago
May 10, 2012, 12:01:48 AM
Somnium wrote:
Thx. Very usefull. Hope more random events are coming. Btw, to you know how many differents events are implanted in the game ?




Currently there are 31 random events. 12 global, 10 faction positives and 9 faction negatives. This ESWiki page has all of the random events from the English language files in the raw form. It doesn't show their effects exactly, and its hard to read (Formatting it is on the to do list); but its all there.
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13 years ago
May 9, 2012, 11:52:37 PM
kev42100 wrote:
There are 3 types of random events. Positive, Negative and Global events. They are spreaded out during the game. According to the difficulty speed, their duration can vary (Slow : 10 turns, Normal : 20, Fast : 40, if the designers have not changed them since i've developped them smiley: smile ). There are also some events which are instantaneous, like sabotage on ships.

I hope we'll have some times to show current events and show you their real effects in the panel when they start (for example, + 50XP on your Heroes, etc...).




Thx. Very usefull. Hope more random events are coming. Btw, to you know how many differents events are implanted in the game ?
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13 years ago
May 9, 2012, 11:34:38 PM
kev42100 wrote:
There are 3 types of random events. Positive, Negative and Global events. They are spreaded out during the game. According to the difficulty speed, their duration can vary (Slow : 10 turns, Normal : 20, Fast : 40, if the designers have not changed them since i've developped them smiley: smile ). There are also some events which are instantaneous, like sabotage on ships.

I hope we'll have some times to show current events and show you their real effects in the panel when they start (for example, + 50XP on your Heroes, etc...).




Thank you for that!



I do enjoy the random events, even when the negative ones affect my empire.

I hope that once the game moves closer to release, we'll see some sort of turn indication though.
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13 years ago
May 9, 2012, 11:24:42 PM
I got an event that gave me lots and lots of minus on my approval, empire-wide, and I'm sure it stayed for lots more that 10 turns (play on slow); could be something else that gave me the penalty after the event passed, though.



About global events: Why? I mean... As everyone gets them, say the +50% (or whatever) lane and warp speed I got today, the game balance will be the same after the event as it was before, so why bother?
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13 years ago
May 9, 2012, 11:07:43 PM
There are 3 types of random events. Positive, Negative and Global events. They are spreaded out during the game. According to the difficulty speed, their duration can vary (Slow : 10 turns, Normal : 20, Fast : 40, if the designers have not changed them since i've developped them smiley: smile ). There are also some events which are instantaneous, like sabotage on ships.

I hope we'll have some times to show current events and show you their real effects in the panel when they start (for example, + 50XP on your Heroes, etc...).
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13 years ago
May 8, 2012, 11:42:43 PM
On my first game an event happened that severely limited my ships and systems scan range, the popup went as follows.



"An unexplored and largely unimportant star went supernova, and the resultant shock and radiation wave has caused havoc on interstellar navigation and positioning systems. Until such systems can be recalibrated, there will be navigational and sensor difficulties."



I can't for the life of me figure out how to "re-calibrate" my ships sensors. Anyone else come across this?



Edit: Looking at the language files, there looks like a lot of events that can screw things up. Lets hear some stories about it I suppose...
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13 years ago
May 9, 2012, 10:48:19 PM
After reading a bunch of these I'm starting to feel pretty good that the only event I've experienced thus far was something about the Dust flowing causing all my heroes to gain about 2 levels.



By the by we have a group set up for those gamers who absolutely love all Random Events, Random settings, etc!
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13 years ago
May 9, 2012, 10:39:53 PM
I had one where I found a Endless ship, the crew was gone but it was supposed to have a nice armor but I can't find it in my fleet.
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13 years ago
May 9, 2012, 11:56:45 AM
Random events are great, I love the fact that a carefully planned operation can be bought down by a random twist of fate.



and at the other end of the scale, a bleak outlook can be turned around completley
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13 years ago
May 9, 2012, 10:15:28 AM
Sabotage is annoying right before a big battle, but getting a free hiveship is nice early game.
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13 years ago
May 9, 2012, 10:13:23 AM
I usually get the a sabotage random event where all my ships get blown up and lose half their hit points. Haven't quite worked out how the get repaired. Ithink they regenerate over time.
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