Logo Platform
logo amplifiers simplified

What tactics do we prefer?

Copied to clipboard!
13 years ago
May 6, 2012, 3:08:49 PM
Mainah wrote:
Also the not being able to warp thing is getting a little annoying (I know it's only alpha) but seeing the AI float about not on starlanes whilst I'm tied to them is difficult for my morale. smiley: frown
Yea, a big crush on my morale. A simple way for them to escape too.



(And, so it was. Post #100) smiley: smile
0Send private message
13 years ago
May 6, 2012, 3:05:43 PM
Science is always the trump card of 4X games. She who first climbs the tech tree. . . wins. Sure your fleet may only have four ships, but when your opponent can't even scratch them while you can blow up planets on a whim. . . well. . .
0Send private message
13 years ago
May 6, 2012, 3:05:24 PM
I was trying for a science victory in my latest game and it was going very swimmingly until around turn 150 or so (playing on "slow") when suddenly my number 1 fleet was apparently number 5 (of 6) and no matter how many ships I built it didn't seem I could get higher than that again... Maybe that had something to do with the sudden two-front war I was exposed to. Also the not being able to warp thing is getting a little annoying (I know it's only alpha) but seeing the AI float about not on starlanes whilst I'm tied to them is difficult for my morale. smiley: frown
0Send private message
13 years ago
May 6, 2012, 4:39:58 AM
I am trying to get a wrap around the game, playing as Cravers I figured the first time around to do planets and max out my systems instead of spreading myself too thin.. This basically made me congested and easy to corner. Then I tried to spread out wide, military again. So I went and made myself with nothing but military tech figuring, yeah conquest = I should be conquering things! Nope.

So I am still trying to thumb out my preferred strategy needless to say.
0Send private message
13 years ago
May 6, 2012, 4:19:20 AM
Duk wrote:
You'd think so, but the enemy doesn't seem to know that, otherwise he'd stop blowing me up.




So it would appear the Duk, needs more Dakka. Somebody get this man some Dakka on tap.
0Send private message
13 years ago
May 6, 2012, 1:25:47 AM
Gordon wrote:
Seems like a fool proof plan. smiley: wink




You'd think so, but the enemy doesn't seem to know that, otherwise he'd stop blowing me up.
0Send private message
0Send private message0Send private message0Send private message
13 years ago
May 6, 2012, 1:19:46 AM
I'm fairly bad at strategy games, so I usually attempt a victory through research. If that doesn't work, I overtake my rivals through economic force. If that doesn't work, I throw my most powerful dakka at them until they shut up and go away.
0Send private message
13 years ago
May 6, 2012, 12:53:33 AM
Brute Militaristic Force. All other Races shall parish under my boot. If there is a system with a xeno on it, I'm invading it. I tried to play nice the first game and took a beating in what was a long drawn out war of attrition with the AI slowly stripping my ability to breath. NEVER AGAIN! :P
0Send private message
13 years ago
May 6, 2012, 12:32:59 AM
I like to build a small, power economy, then seize a defensive constellation-sized area, bunker it up, research high while maintaining enough of a fleet to avoid "weak on military" diplomatic penalties. If the other empires will make peace, I'll take it. If not, I destroy what comes to me. Later on, if there's significant unclaimed territory, I'll seize it all, or if I have a tech/score advantage I'll pump out fleets as fast as I can and demolish someone.
0Send private message
13 years ago
May 5, 2012, 11:59:38 PM
I've always been a researcher/economic power house. I like to build up a steady foundation then expand, unfortunately I am usually always punished by having to face larger armies, so I may have to change my ways.
0Send private message
0Send private message
13 years ago
May 5, 2012, 11:54:53 PM
Well I try to make nice with people, but when the AI gets into a mood swing and declares war, I take whats their with overwhelming force.
0Send private message
13 years ago
May 5, 2012, 11:50:18 PM
I normally try to balance all 4, but leaning more towards diplomacy and economic. I like to have enough tech and military strength behind me in case my diplomacy and economic expansion doesn't work. Seems to be working on Easy, yet to try normal given the hard AI feedback I've seen in the forum.
0Send private message
13 years ago
May 5, 2012, 11:49:59 PM
mix between scientific and economic and diplomatic

i wont shy away from making massive armadas to keep the peace.



but normally diplomatic and economic but with research being the top objective.
0Send private message
13 years ago
May 6, 2012, 7:21:14 PM
Taking largest territory as fast as possible, then rapid development of inner systems - frontier systems can be temporary given to enemies, if I won't build enough defence fleets in time. Then science, peaceful development... With current AI there is no other choice than to make a big army and kill them all latersmiley: smile
0Send private message
13 years ago
May 7, 2012, 12:25:40 PM
big_rain wrote:
How do you guys go at being diplomatic? Even when I am doing my best to stay on peoples good side my relationship deteriorates so quickly due to the size of my empire that I end up at war with them because I didn't feel like buying them off with a few thousand dust every turn.




Diplomacy?With the AI?Haha,cool story.It costs me much less to just obliterate them.
0Send private message
13 years ago
May 7, 2012, 12:22:46 PM
How do you guys go at being diplomatic? Even when I am doing my best to stay on peoples good side my relationship deteriorates so quickly due to the size of my empire that I end up at war with them because I didn't feel like buying them off with a few thousand dust every turn.
0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message