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[Discussion] Retrofit exploit by building empty hulls and retrofitting them

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13 years ago
Jul 22, 2012, 4:24:18 PM
kisliy wrote:
As we know, it costs (0,75 * industry)^1,25 to buyout a ship, so you need about 500 dust

to buyout a low tech destroyer (worth about 200 industry with no bonuses like Militarism).

But instead you can do the following:



1) create a new blank ship template (i.e. destroyer with 1 cheapest module) worth 30 industry

2) build or buyout a full fleet of these ships in 1 turn on any of your colonies

3) modify your template to full weapons or anything else

4) click retrofit to upgrade the whole fleet for just 0,5 dust per industry



sorry for bad english




I'll assume your numbers are right, I don't know the upgrade numbers off hand.





So if we take an example:



If we were to buyout a 200 IND destroyer outright, it would normally cost (.75 * 200)^1.25 = 525 dust.



If we go the retrofit idea it would be:



(.75 * 30)^1.25 + .5 * 200 = 149 dust.



So by taking my fleet offline for one turn, I have saved 376 dust, or a 72% discount on the original price.





That does seem like a very extreme discount.
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