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AI asks too high prices in trade

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12 years ago
Aug 10, 2012, 8:57:37 PM
More system improvements should have strategic resource costs. Raise the affected structures' costs ever so slightly, so that only having one of a resource means they're roughly what they cost now (which feels a bit too high in many cases), while having a monopoly is of significant benefit.
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12 years ago
Aug 10, 2012, 7:22:25 PM
Epimethee wrote:
I think, for the last part, that the way they look at you (suspicion, ...) plays on the way they propose deals. (Maybe I'm wrong)




That's right, I was fighting with a lot of amobea fleets, that could be it, well I'll just sit and trade with the 2 other guys...
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12 years ago
Aug 10, 2012, 6:11:40 PM
davea wrote:
Luxury resources have fun effects lke +40% to ship defense and +60% to ship movement. Strat resources also give -40% to the cost of building modules; until the latest patch, tier 1 flak with -40% cost was superior to any other flak.




That's flak, and everyone knows flak is over powered right now.



Would you say the same about hyperium and beams?



Or quadrinix? Would you mind if the AI requested all of your Quadrinix? Adamantine?
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12 years ago
Aug 10, 2012, 5:02:56 PM
Ye well the lack of open borders cost him the game, being land-locked he couldnt expand. I think the AI needs to learn some Realpolitik.
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12 years ago
Aug 10, 2012, 4:39:45 PM
ncknck wrote:
The AI behaves strangely i have to agree. Often it proposes fair deals for both sides, which is good, and i usually accept. Then it proposes some pointless deals like 1:1 resource trade of which both we both have enough, me at least. I still accept because it gives boni to relationship for nothing, but its exploit territory already. Same thing in Civ heh. And then there are really unexplainable deals like for example where we are both in cold war, AI at the bottom of the chart, me at top, and it still wants 8 titanium for peace, even though he is the one to suggest the deal and he benefits the most from it, money and traveling, him being at the side-arm, and i was having center and controlled all the traffic in the galaxy already. Doesnt make sense.




I think, for the last part, that the way they look at you (suspicion, ...) plays on the way they propose deals. (Maybe I'm wrong)
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12 years ago
Aug 10, 2012, 4:37:09 PM
The AI behaves strangely i have to agree. Often it proposes fair deals for both sides, which is good, and i usually accept. Then it proposes some pointless deals like 1:1 resource trade of which both we both have enough, me at least. I still accept because it gives boni to relationship for nothing, but its exploit territory already. Same thing in Civ heh. And then there are really unexplainable deals like for example where we are both in cold war, AI at the bottom of the chart, me at top, and it still wants 8 titanium for peace, even though he is the one to suggest the deal and he benefits the most from it, money and traveling, him being at the side-arm, and i was having center and controlled all the traffic in the galaxy already. Doesnt make sense.
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12 years ago
Aug 10, 2012, 4:36:56 PM
Luxury resources have fun effects lke +40% to ship defense and +60% to ship movement. Strat resources also give -40% to the cost of building modules; until the latest patch, tier 1 flak with -40% cost was superior to any other flak.
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12 years ago
Aug 10, 2012, 4:13:21 PM
I am sure they will become more worthwhile once the game has more options and thus balancing requires a larger web of strategic requirements.
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12 years ago
Aug 10, 2012, 4:02:00 PM
Strategic resources are almost value-less. Each one is used for two to three different constructions. No T-70? Build bigger ships instead of Battleships. Or fall back to the classic corvette (you'd be surprised what you can accomplish with a corvette)
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12 years ago
Aug 10, 2012, 2:36:04 PM
Isn't the point that they would want a batter deal?



Besides you have them by the alien 'balls' now, as they depend on your resources to build a fleet, resources that would quickly disappear should they displease you.



If they are both asking for resources, cut one off and use your new meat shield to kill his fleets, then snipe the systems you want.



Its evil diplomacy as its finest! 3smiley: smile
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12 years ago
Aug 10, 2012, 9:22:30 AM
I know this isn't a solution to diplomacy regarding resources, but as a race of technological superiority I always found that you could easily bribe enemy AI with tech (even push them into what I see as horrible deals such as dust tributes per turn, lump sum donations, or even giving them tech in exchange for great systems).



Always decline their ridiculous resource requests for peace, but counter with low level tech (usually 3-4 tech tiers below your current research front average is safe enoughl, especially if you only give them left or right hand side tech as opposed to weapons or expansion tech).
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