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Can only control one attacking/attacked fleet per turn

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12 years ago
Aug 28, 2012, 6:48:20 AM
I can live with it, I just don't really understand it, there are other mechanics they could use to limit your choice of combats. Making me rush to have to click on the right bit in time seems at odds with the rest of the game.
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12 years ago
Aug 27, 2012, 1:16:44 PM
Eh... Language, but yea. I personally don't really mind the timer, after all, a general can't fight two battles at once (actually with the tech today, people can differ :P)! That's why you prioritize battles and hope for the best ^__^
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12 years ago
Aug 27, 2012, 8:03:15 AM
It just doesn't make sense to me. Its a turn based game. Why do we have realtime in action?



Having the timer at all shits me to tears. If you aren't listening whilst in a different menu you might miss an unexpected fight.
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12 years ago
Aug 27, 2012, 12:51:52 AM
While I'm not personally grieved much by this design I do understand the sentiment and I recognize it is an issue to many players. I realize it's great for multiplayer to speed things along but depending on how much work it would require I think you should consider changing singleplayer so that the game pauses during battles and the player can play out every combat.
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12 years ago
Aug 21, 2012, 10:26:05 AM
Well, this is not a bug, as it is by design: you can only choose manual for one battle.



However, we have stated we wanted to give you more possibilities when it comes to battle, such as the ability to pick the cards, even in auto.
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