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12 years ago
Aug 23, 2012, 9:09:30 PM
Igncom1 wrote:
Well I wish the asteroids and gas giants had a grater chance at strategic resources, in order to counter their flaws.



Although they are not the worse things in the world in a system with other normal planets, but on their own you really need some of the late game technology to work them.




I wish there were a race which saw those as prime living areas. As in, it would be cool that instead of seeing an asteroid as -20 and 3 pop it was a 6 pop no penalty site for your race. That would be cool. Too bad the races we have now are so unimaginative we end up with a boring universe
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12 years ago
Aug 23, 2012, 9:11:18 PM
Shivetya wrote:
I wish there were a race which saw those as prime living areas. As in, it would be cool that instead of seeing an asteroid as -20 and 3 pop it was a 6 pop no penalty site for your race. That would be cool. Too bad the races we have now are so unimaginative we end up with a boring universe




If a race did have a preference for those planets, they would kind of have an extreme disadvantage, considering those planets hardly produce any Food.
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12 years ago
Aug 23, 2012, 9:27:47 PM
Well they would likely have a way to reverse this, however they would then likely have a supreme planetary advantage over all.



Unless T1 planets didn't work for them.
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12 years ago
Aug 23, 2012, 9:29:27 PM
Igncom1 wrote:
Well they would likely have a way to reverse this, however they would then likely have a supreme planetary advantage over all.



Unless T1 planets didn't work for them.




It just sounds like it would overcomplicate the game even more - and like I said in another thread, there's enough in the game that's already hidden from us (the way the tax system works) and we don't need any more secret features, which would likely come with the territory if a new race were added.
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12 years ago
Aug 23, 2012, 9:38:37 PM
Fenrakk101 wrote:
If a race did have a preference for those planets, they would kind of have an extreme disadvantage, considering those planets hardly produce any Food.




for them they would. You missed the point. The current system they have is not flexible to have true race variety and the cool factor something like this would present. There is no reason why a race could not have custom XML entries defining what each planet and anomaly does for them. Why not have a race whose worlds must be lava (tholians anyone). Nothing means that what is indicated as FOOD in FIDS has to be the kind served on a plate
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12 years ago
Aug 23, 2012, 9:42:20 PM
Shivetya wrote:
for them they would. You missed the point. The current system they have is not flexible to have true race variety and the cool factor something like this would present. There is no reason why a race could not have custom XML entries defining what each planet and anomaly does for them. Why not have a race whose worlds must be lava (tholians anyone). Nothing means that what is indicated as FOOD in FIDS has to be the kind served on a plate




There is a reason: It doesn't fit in with the vision the devs have for the game (not yet, at least). You want the devs to completely change their approach to the game just to suit what you want from the game. It's not going to happen just because you're aggressive about it. Go play another game that already did that, instead of expecting this game to be more like that. This is a different IP, a whole different game, and at the moment they're trying to finish the game features instead of designing a whole new race from scratch just to satiate your brand new idea. If it's so easy to make a new race, then go do it; there's a whole modding community for the game at your disposal.
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