ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Yoalli wrote: Soo much Eldar but i like the idea and i like new factions. Maybe nerf them whit very low population they are space elfs and elfs always are few in number , they can have diplomatic nerfs too.
I didn't think about that, those are good points. Updating original post now!
Soo much Eldar but i like the idea and i like new factions. Maybe nerf them whit very low population they are space elfs and elfs always are few in number , they can have diplomatic nerfs too.
I like their general play idea but their appearance in ship design seems so generic SPACE ELF, i mean GW is a money grabbing bunch of idiots who ruin everything using MATT WARD the destroyer, ruined all their specialist games, ruined my store and are making me move to a different gaming universe. Going off topic into rage now; the general idea they had behind the Eldar initially was basically space elves, a spin off from their fantasy WARHAMMER... a bit like how squats were space dwarfs and etc... just for the love of all that is Ice-cream don't just copy-pasta the Eldar designs.
Rheem wrote: I think its interesting, but it kind of feels a bit cliché as far as the appearance goes, and not very distinct or well defined in that area.
I also think early wormhole access without a downside would make it too op, usually the person who gets wormhole tech first and starts colonizing the unpopulated area wins the game.
Maybe if you change the affinity to:
- Fleets don't use all Movement Points when using a Wormhole. Instead, Fleets use 25% of max move points when entering a Wormhole.
- Invasion occurs 20% slower against factions you are at war with. Enemy invasions on your systems occur 20% faster if you are at war with their faction.
And then leave the early wormhole tech in. I think this is a bit more balanced as a whole as if you are too aggressive early game there are repercussions.
As it currently is you would have way too many systems early on, especially on larger maps, to be balanced.
This makes a lot of sense to me too... the faction, as you have it, is rather OP, because of the opportunity to expand in a huge way before any other races have got wormhole tech. Also, the opening position can be so variable. I've had just 3 systems before a wormhole, or up to just over half... this can be very restricting at the beginning of a game, but to be able to ignore it, like in this idea, would be to have a hugely OP faction.
While the idea of fast travel is a good one, you'll have to nerf it with something like: colony modules cost at least double, perhaps more, to make it fair.
Some very good ideas there, but the affinity needs to be properly balanced... however, it's a project well worth pursuing. Good luck with it.
(This thread is a Work In Progress. I will gradually add new things to the Original Post. Posted this on my blog as well.)
Changes in red, based on community feedback.
Hello!
Credit for this faction idea goes to Digitalhawk96 and to HumanSpacer - your topics on the Tohari and the Leralons factions were the spark that fired my creativity up.
Thanks guys!
This faction is a combination of 2 factors:
- my preferred playstyle - expand early, get as many enemy systems as possible without declaring war, dig in and build eco/military
- the absence of certain themes in Endless space
I give you...
The Urizen
Home Planet Type: Jungle
Diplomatic Alignment: Neutral
Gameplay: Expansion, Raiding Fleets
Main Victory Type: Military/Economic
Faction theme: a formerly great empire of sophisticated humanoids with pointy ears (first missing theme), the Urizen display strange psychic powers and a connection to hyperspace (the stuff that wormholes are made of) (second missing theme). They used to be powerful, getting what they wanted by trade or by force. Now, after a long and brutal civil war, they are reduced to a fraction of their previous strength and have specialized themselves in lighting raids at enemy territory. They are highly xenophobic and regard any other races (save the Endless) as a noble regards his peasant slaves.
Affinity - Hyperspace Awareness
The Urizen affinity would emphasize traveling and wormholes. Currently there is no race in Endless Space that has such an affinity.
It would work somewhat like this:
- Fleets don't use all Movement Points when using a Wormhole. Instead, Fleets either lose 25-50% of MP left when entering a Wormhole - added mobility early on.
- Fleets that are composed only of 1 CP ships have additional movement points (+2). Adding a 2 CP ship cuts the bonus to (+1). A 4 CP removes it totally - favors early raids on enemy territory
- If an enemy fleets uses a Wormhole within a certain radius of a Urizen-owned system, there is a chance that the Urizen will be able to see full details of the enemy fleet.
- Increased industry cost of colonization modules by up to 100% - personally I think it would too much of a nerf, but it would all come out during testing (yeah I'm a dreamer).
Technologies
Exploration and Expansion tree:
- Access to Wormholes moved to the second tier, researchable with the Destroyer design (Efficient Shielding tech) - community deems this too OP, so I guess this has to go as it would really give too much of an edge.
- Access to traveling without Nodes and Wormholes also moved a tier earlier - now researched with Improved Thermodynamics
Applied Sciences tree:
- An Urizen-specific engine module - stats just as Precision Navigators (+4 MP on ship, +2 MP on fleet, +2 MP free travel), but researchable on the same tier as Non-bayronic Particles (the first +40% science improvement)
Galactic Warfare tree:
- An Urizen-specific support module - Raider Module - as long as an enemy system is blockaded, the blockading fleet leeches Dust and Science. Leech amount based on the amount of modules inside the fleet. More effective if there is a lot of 1 CP ships with one module each than if there is a 4 CP with a lot of those modules. Placed early in the tree, right after the initial upgrades.
Faction Traits
Big Fleets 2/2
Blockade Breakers 1/1
Deadly Weapons 3/3
Fast Travelers 2/2
Fragile Hulls 2/2
Merchants 2/2
Offense First 3/3
The Price of Beauty 1/3
Total: 64/65 points
The chosen traits reflect the military and mercantile heritage and the current degeneration of the race into a one that lives of piracy. They field big fleets that are powerful on the offensive, but suffer in prolonged fights or when mishandled. As pointed out by Yoalli, a negative diplomatic trait would really fit, but there isn't anything negative there now apart from Eternal War. Also there is no trait that limits population growth, this would also quite fit.
Appearance
The physical appearance of an Urizen would be something like an Elf from Lord of the Rings but with energy blades and silver, ornate armor (something like Protoss Zealots from Starcraft, but silver).
The starships of the Urizen would be distinctive and beautiful, but in a menacing way. The bigger ships would have a very distinctive, wedge shape (third missing theme!), but they wouldn't have any sharp edges. They would be smooth and feature fancy arches and loops and beams across their decks and sides. Smaller ships could also have some fancy shapes, featuring trident-like fronts and dorsal fins or something like that.
The outer, ornate shells of the ships would be very dark, black almost, while the inner hulls would be a dark, glowing blue or purple.
Interesting faction, good to see that people are starting to create their own unique factions. I also like their affinity, because so far, we have no faction focused on fast space travel. I also think that their ships design are unique.
On the other hand, I think that their gameplay should be "raiding" and not "Pirate Fleets".
And who said Eldar? The Urizen are by no means supposed to be a ripoff from Games Workshop
There is a distinction between pirates and raiders. Pirates ruled the Caribbean, they were lawless bandits.
Raiders on the other hand... The Viking were Raiders. They had their own culture and they focused on taking what they needed for their own development from other countries.
I'm pretty sure Eldar ship means Eldar? :P And it says Gameplay: Pirates, not raiders
n18991c wrote: It's not actually rude at all to be honest, it's just an opinion. I myself think that the Harmony could have been made just a little bit more interesting because, although a good addition once it's fully implemented etc, I somehow feel there's a spark missing there, but that might just be my impression.
It is, however, an unnecessary voting option, as the Harmony will be implemented - as well they should - since they represent the Devs' vision and that's what counts here, but ah well there it is
Not to mention that the Harmony were part of the original Endless lore. I've been waiting for them, whatever they are lol.
stasik28 wrote: WOAH! The first option on the poll is a bit rude to the developers... And I'm not sure that Eldar Ships are a... wedge shape tbh . Pirate fleets and expansion don't really go well together... Pirates don't need a lot of planets, usually they hole up in an asteroid or something and go raiding away from it...
It's not actually rude at all to be honest, it's just an opinion. I myself think that the Harmony could have been made just a little bit more interesting because, although a good addition once it's fully implemented etc, I somehow feel there's a spark missing there, but that might just be my impression.
It is, however, an unnecessary voting option, as the Harmony will be implemented - as well they should - since they represent the Devs' vision and that's what counts here, but ah well there it is
stasik28 wrote: WOAH! The first option on the poll is a bit rude to the developers... And I'm not sure that Eldar Ships are a... wedge shape tbh . Pirate fleets and expansion don't really go well together... Pirates don't need a lot of planets, usually they hole up in an asteroid or something and go raiding away from it...
It's intended as a friendly jest
And who said Eldar? The Urizen are by no means supposed to be a ripoff from Games Workshop
There is a distinction between pirates and raiders. Pirates ruled the Caribbean, they were lawless bandits.
Raiders on the other hand... The Viking were Raiders. They had their own culture and they focused on taking what they needed for their own development from other countries.
WOAH! The first option on the poll is a bit rude to the developers... And I'm not sure that Eldar Ships are a... wedge shape tbh . Pirate fleets and expansion don't really go well together... Pirates don't need a lot of planets, usually they hole up in an asteroid or something and go raiding away from it...
I also think early wormhole access without a downside would make it too op, usually the person who gets wormhole tech first and starts colonizing the unpopulated area wins the game.
Hm, if the early expansion was too strong then it could be toned down with increased industry cost of colonization modules. It would be the downside of the affinity. You can travel far but you can't colonize as fast as others.
I think its interesting, but it kind of feels a bit cliché as far as the appearance goes, and not very distinct or well defined in that area.
I also think early wormhole access without a downside would make it too op, usually the person who gets wormhole tech first and starts colonizing the unpopulated area wins the game.
Maybe if you change the affinity to:
- Fleets don't use all Movement Points when using a Wormhole. Instead, Fleets use 25% of max move points when entering a Wormhole.
- Invasion occurs 20% slower against factions you are at war with. Enemy invasions on your systems occur 20% faster if you are at war with their faction.
And then leave the early wormhole tech in. I think this is a bit more balanced as a whole as if you are too aggressive early game there are repercussions.
As it currently is you would have way too many systems early on, especially on larger maps, to be balanced.
stasik28
Newcomer
stasik28
Newcomer
8 600g2g ptsReport comment
Why do you report stasik28?
Are you sure you want to block stasik28 ?
BlockCancelAre you sure you want to unblock stasik28 ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelYoalli
Newcomer
Yoalli
Newcomer
9 900g2g ptsReport comment
Why do you report Yoalli?
Are you sure you want to block Yoalli ?
BlockCancelAre you sure you want to unblock Yoalli ?
UnblockCancelIgncom1
Craver
Infantry win firefights. Tanks win battles. Artillery win wars.
Igncom1
Craver
11 400g2g ptsReport comment
Why do you report Igncom1?
Are you sure you want to block Igncom1 ?
BlockCancelAre you sure you want to unblock Igncom1 ?
UnblockCancelVIPDigitalhawk96
Mirror
継続は力なり。 (Keizoku wa chikara nari) Perseverance is power.
VIPDigitalhawk96
Mirror
32 800g2g ptsReport comment
Why do you report Digitalhawk96?
Are you sure you want to block Digitalhawk96 ?
BlockCancelAre you sure you want to unblock Digitalhawk96 ?
UnblockCancelThe_Quasar
Senior
"Imagination is more important than knowledge." Albert Einstein
The_Quasar
Senior
19 400g2g ptsReport comment
Why do you report The_Quasar?
Are you sure you want to block The_Quasar ?
BlockCancelAre you sure you want to unblock The_Quasar ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelIgncom1
Craver
Infantry win firefights. Tanks win battles. Artillery win wars.
Igncom1
Craver
11 400g2g ptsReport comment
Why do you report Igncom1?
Are you sure you want to block Igncom1 ?
BlockCancelAre you sure you want to unblock Igncom1 ?
UnblockCancelHumanSpacer
Empire
HumanSpacer
Empire
11 300g2g ptsReport comment
Why do you report HumanSpacer?
Are you sure you want to block HumanSpacer ?
BlockCancelAre you sure you want to unblock HumanSpacer ?
UnblockCancelDivine_Moments_of_Truth
Space
Divine_Moments_of_Truth
Space
20 300g2g ptsReport comment
Why do you report Divine_Moments_of_Truth?
Are you sure you want to block Divine_Moments_of_Truth ?
BlockCancelAre you sure you want to unblock Divine_Moments_of_Truth ?
UnblockCancelStealth_Hawk
Voyager
Stealth_Hawk
Voyager
23 700g2g ptsReport comment
Why do you report Stealth_Hawk?
Are you sure you want to block Stealth_Hawk ?
BlockCancelAre you sure you want to unblock Stealth_Hawk ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelHumanSpacer
Empire
HumanSpacer
Empire
11 300g2g ptsReport comment
Why do you report HumanSpacer?
Are you sure you want to block HumanSpacer ?
BlockCancelAre you sure you want to unblock HumanSpacer ?
UnblockCancelstasik28
Newcomer
stasik28
Newcomer
8 600g2g ptsReport comment
Why do you report stasik28?
Are you sure you want to block stasik28 ?
BlockCancelAre you sure you want to unblock stasik28 ?
UnblockCanceln18991c
Old
n18991c
Old
13 100g2g ptsReport comment
Why do you report n18991c?
Are you sure you want to block n18991c ?
BlockCancelAre you sure you want to unblock n18991c ?
UnblockCancelStealth_Hawk
Voyager
Stealth_Hawk
Voyager
23 700g2g ptsReport comment
Why do you report Stealth_Hawk?
Are you sure you want to block Stealth_Hawk ?
BlockCancelAre you sure you want to unblock Stealth_Hawk ?
UnblockCanceln18991c
Old
n18991c
Old
13 100g2g ptsReport comment
Why do you report n18991c?
Are you sure you want to block n18991c ?
BlockCancelAre you sure you want to unblock n18991c ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelstasik28
Newcomer
stasik28
Newcomer
8 600g2g ptsReport comment
Why do you report stasik28?
Are you sure you want to block stasik28 ?
BlockCancelAre you sure you want to unblock stasik28 ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelRheem
Senior
Rheem
Senior
11 600g2g ptsReport comment
Why do you report Rheem?
Are you sure you want to block Rheem ?
BlockCancelAre you sure you want to unblock Rheem ?
UnblockCancel