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First-time event image popup, use that amazing concept artwork!

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13 years ago
Jun 5, 2012, 10:01:19 AM
This concept was very well used in Starwars Rebellion. Pictures and sounds with a text to comment every event. Immersion was exceptional.
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13 years ago
Jul 4, 2012, 7:05:13 PM
I changed the tag accordingly, for all to see. smiley: wink
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13 years ago
Jun 16, 2012, 5:39:08 PM
This thread is the origin of discussions about adding artwork to ingame notifications.

Other threads about this have been archived:

/#/endless-space/forum/29-archives/thread/13573-suggestion-flavour-images

/#/endless-space/forum/29-archives/thread/13699-suggestion-cutscene-on-first-colonization-terraform

/#/endless-space/forum/29-archives/thread/13754-suggestion-intros-for-each-faction-and-certain-events

/#/endless-space/forum/29-archives/thread/13833-unique-race-portraits-show-when-a-race-contacts-you



Feel free to post here about this topic here and inform yourself about the variations the threads listed above have already discussed, but don't open new suggestion threads for anything alike. smiley: wink
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13 years ago
Jun 5, 2012, 3:28:55 PM
really good idea. Cinematics (even short ones) would be even better but I'll also go with artwork... smiley: smile
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13 years ago
Jun 5, 2012, 10:10:49 AM
Moved to the proposals section.
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13 years ago
Jun 4, 2012, 4:06:44 AM
Edit: Implemented!! How cool is that?

http://steamcommunity.com/profiles/76561197985171381/screenshot/596975235221829218







http://i.imgur.com/1HsH9.jpg



I mean just look at this. This is absolutely beautiful.

Make one image like this for every race, for major civilization milestones such as;

First terraformed planet. (this image when playing as the Sowers, for example)

First colonized planet. (perhaps merge a semi-transparent civ-specific colony ship artwork on top of the already existing planet-type artwork)

First contact. (perhaps have your empire on the left, the empire you encountered on the right, crossfaded into eachother at the middle)

First eradicated civilization. (your empire armada artwork faded in over a ruined-civ-artwork of the enemy civ, like a burning capital of theirs or something)



Have these things smoothly fade in and popup to nearly fill the screen, upon the first time your civilization accomplishes these things. Much like the little movies in GalCiv2.

Have a little checkbox "don't show first-time event popups" or something in the options if people get annoyed after 50 games.

Not only would this improve immersion, it'd also give more visual "lore" distinction to playing the different civs.

Not just having the difference be the traits and ship designs, but also the very journey through advancing itself to remind you of what type of civilization you are playing.



Edit: heck something like this could even be the colonization event --> http://i.imgur.com/RGu5T.jpg
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13 years ago
Jun 5, 2012, 9:26:38 AM
I agree with this suggestion. Game is amazing but it could feel a bit more personal if you encounter an alien race or when they declare war on you. Concept art would be just as good as video imho
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13 years ago
Jun 5, 2012, 5:09:15 AM
I would agree to a window that pops up with a nice image for the "first" of something even.



The current windows are just text and a small image with it would be really nice I would say that the windows takes up about 1/3 of the screen, similar to the way wonder movies were displayed in Civilization 4.
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13 years ago
Jun 4, 2012, 11:20:10 PM
If anyone ever watched the 'Galactic History' videos for The Old Republic, I think they did a pretty good low budget job there. It's really just 2D characters floating on a background with a voice over. Something like that in addition to the pop-ups would be nice. Doesn't even need a voice over, I'm sure we can all just read ourselves while imagining Morgan Freeman or better yet Leonard Nimoy reading it to us.
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13 years ago
Jun 4, 2012, 5:28:51 PM
Yeah, perhaps even use those ship concept art images for when you first construct a dreadnought, since they look a little bit "schematic'y" anyway, if some of the text is edited away.
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13 years ago
Jun 4, 2012, 3:44:30 PM
Agreed - events with images is a great way to make the UI more alive. Could also be added for generic events such as terraforming, ship construction and so forth.
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13 years ago
Jun 4, 2012, 3:24:07 PM
Baleur wrote:
Yeah, but i didnt dare ask for cinematics cuz that would probably take too much dev time =)




I read before that they've ruled out cinematics anyway, due to budget constraints.



But I agree, something like this would be awesome. They get to use the incredible artwork they have lying around, and add some more to the game.
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13 years ago
Jun 4, 2012, 2:00:46 PM
Yeah, but i didnt dare ask for cinematics cuz that would probably take too much dev time =)
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13 years ago
Jun 4, 2012, 1:26:11 PM
Well, they did say that some production values are missing from the alpha and hopefully this is one of them, but yeah it would own to have this, maybe with (very) short continuous/looping cinematics showing some actioon
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13 years ago
Jun 4, 2012, 12:46:04 PM
It is a great idea. Both to create a better feeling of what is happening in the game, and to show of some of the incredible artwork, a perfect win win situation.
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