ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Mr-Haitch wrote: Greetings all, long time lurker and player of Endless Space here. I really wish I'd been more active around here, so I thought I'd throw my hat into the ring. I'm very interested in concept art thought spaceships aren't my forte. The main focus of my ship designs is all ships share a 'core', which houses the Automatons terraforming tech and plants, greenhouses and hydroponics for new worlds.
They look like satellites to me; those ones with the ball and 4 prongs. Still, very nice designs.
Thanks for the kind words guys. I know they don't look the most intimidating of ship designs, but I didn't feel the Automatons should have warlike ships. At least that was my take on it since they're supposed to live on them, but I suppose how that's designed is debatable.
...i dont know...why...cause here were so many awesome stuff already...but cause of an unkown reason i think your ships looks the most *Automaton like*...Automatons...and "Sputniks" are perfectly matching!
maybe here and there a little more details (for example hangar bays on Dreadnought(maybe) for future fighters other races got hangars...yeah useless atm but they got one)
Here's my take on an Automaton ship. I've slightly designed them to resemble Panzer's vision of their ships, as he is the creator of the faction.
The light gray lines delineate surfaces that are hidden behind, to help better understand how the ship is shaped; the ship isn't actually transparent like that.
I think this one would be the dreadnought class. I've kept it somewhat simple so as not to be too confusing; the ship can potentially look much more complex with added texture and/or additional detail on the model.
I plan on doing a colored version, and hopefully finish it before the deadline. I would also design other classes but I doubt I have enough time.
...i dont know...why...cause here were so many awesome stuff already...but cause of an unkown reason i think your ships looks the most *Automaton like*...Automatons...and "Sputniks" are perfectly matching!
maybe here and there a little more details (for example hangar bays on Dreadnought(maybe) for future fighters other races got hangars...yeah useless atm but they got one)
but despite of this my FAV by now.
keep on going hold your head up high!
I believe in you!
Aw shucks I'm flattered but all the positive words these are receiving.
Ahh hanger bays, if I'd known that'd be announced this week I'd have thought about putting those in. I wonder if we should throw in designs for fighters and bombers as well. I think I'd make small Automaton more like spherical drones.
Mr-Haitch wrote: Thanks for the kind words guys. I know they don't look the most intimidating of ship designs, but I didn't feel the Automatons should have warlike ships. At least that was my take on it since they're supposed to live on them, but I suppose how that's designed is debatable.
Well they're supposed to have factories on them as well, they're basically giant flying cities/countries
Did some quick sketches of my designs for the basic tier ships. Once I get sketches done for the higher tier ships I'll go back and work on more polished versions of everything.
Did some quick sketches of my designs for the basic tier ships. Once I get sketches done for the higher tier ships I'll go back and work on more polished versions of everything.
Cool concepts, I like you drawing-style - it reminds me of Portal
Tredecim wrote: Cool concepts, I like you drawing-style - it reminds me of Portal
You know, that never really occurred to me at all. It really didn't but now that you say it I can't unsee it. I was trying to go for a sort of "Sputnik" look to give the whole thing a kind of retro feel that would blend well with the Automatons being all clockwork.
EDIT: Finally managed to work out a Cruiser design that I don't hate:
A quick colored version. I won't have enough time to make something epic, but I think this will do.
A few ideas I have for the ship are light dust (yellow/gold color) clouds emanating from the black bulbous structures; vine-like vegetation entangled around the ship, with perhaps many branches hanging down from the elevated platform; and the color of the exhaust afterburner being green.
CaptainFargle wrote: You know, that never really occurred to me at all. It really didn't but now that you say it I can't unsee it. I was trying to go for a sort of "Sputnik" look to give the whole thing a kind of retro feel that would blend well with the Automatons being all clockwork.
EDIT: Finally managed to work out a Cruiser design that I don't hate:
Don't worry, Wheatly is inspired by sputnik.
EnduringPaper wrote: A quick colored version. I won't have enough time to make something epic, but I think this will do.
A few ideas I have for the ship are light dust (yellow/gold color) clouds emanating from the black bulbous structures; vine-like vegetation entangled around the ship, with perhaps many branches hanging down from the elevated platform; and the color of the exhaust afterburner being green.
A few renders of a quick low poly model I knocked up in maya, I would rather do a higher poly version but the competition is nearly over so here we go :P
But in the end it would work, considering that Endless Space is a game based on science fiction and graphics are pixels.
Let's assume it is a unique type of plant that can survive in space. We could have the same argument about the little spiders flying around the Cravers' ships as well.
EDIT: Unfinished semi-final this-will-have-to-do colored version of my entry. Added a nice texture, fixed a couple shadows, and added honeycomb-like thingies for the domes.
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