ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Hello everybody, my first time posting in this forum
I dont have my computer and graphic tablet here so i couldnt color my drawings. Will explain with a description.
The Automatons ship is composed of mainly five parts: The rail(1), the fin(2), the engine(3), the main hull(4) and the weapons platform(5).
The rail shaped as a gear is used as a vertical movement of the weapons platform and symbolises Automatons affinity to industry, while the fin moves the gear sideways. When in a fight, the platform always faces the enemy.
The engine is a semi sphere wich is connected with a cylinder to the main hull, wich is a complete sphere.
While the gear, platform, the fin and the cylinder are of the typical depressed spaceship grey color, the engine is a mix of colors that resemble a star. The main hull, a sphere, is colored with pretty terran planet like colors.
While the shape of the ship is very geometrical and simple, it shows their clockwork precision (if the ship is tilted sideways it resembles a pendulum clock), the two spheres are colored in a very spontaneous way, like kids drawings, showing their young age as a race.
When the ship is stoped, from a distance, it seems as a terran planet(main hull) orbiting a distant star(engine)
with a space station(platform). when it starts moving the star gets very bright warming the main hull's vivid colors
They push a whole planet full of life, filled with Automatons, through space with the power of a star,
protected by the embrace of their industry.
The ship i made is more of a concept rather a specific type of ship. Automatons ship.zip
Biaslemon wrote: Love that design pika, i can definitely imagine the automatons flying those things
I always liked the idea of them being kind of like a race of space fearing Mcgivers. Immagine the main hull as this vast empty space, wich gets reorganised as they see fit for the current need they have at the time. Their own moving natural habitat, their own workshop that changes the internal layout everytime they change their ship purpose. As they are robots with inteligence, their definition of organisation and privacy would be vastly different from us. They would have no need for private rooms, bathrooms, kitchens ... so they would have vast spaces to fill with orher things, like factories, gardens, kind like an arc.
I have taken into consideration a few of their traits in the design, like the weapon platform(fearless warriors) wich is boldly watching the action and, with its two arms outstretched saing: ˝I am the protector of this ship, you will have to go trough me first.˝ Then the bright colors (optimism), showing that they are not hiding in space, the massive design giving it a thick feeling(strong alloys), and the main hull having the possibility of being completly filled with stuff and/or automatons (crowded planets).
The ship types would usually retain most of the five parts, like a workshop woud have, its rail horizontal instead of vertical, with a landing mechanism(with mechanical bugs legs) instead of the weapons platform.
A corvette woud have an observatory and aditional engines on the rail, giving it better mobility.
A destroyer ship would have a proportionally bigger weapons platform, compared to the rest of the ship.
A cruiser ship would be more massive in the two main spheres compared to the rail and platform, showing thicker hulls and more powerfull engines.
A battleship favoring defence moduls woud have its platform arms thicker, and more outstretched, thus covering more of the main part of the ship and givina ample space for additional defence mechanisms.
A dreadnought would be overall more massive, have two engines(like a binary star) and more rails (a big primary one and a few smaller ones around other parts of the ship)
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