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Invading with Disharmony?

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12 years ago
Jul 3, 2013, 9:44:22 AM
Daniel.Drache wrote:
Under Support Modules there is Siege, if you hover over it it has a a circle with 3 arrows (375 invasion power in the screenshot)

In the ship design details my Siege Dux has 1740 invasion power.

The bombs,Troops, Fighters, Bombers & Siege all have invasion power



Are you sure your ship has 0 invasion power? I havnt played as the UE but I assume they are pretty much the same with Invading



I have to head to work, but best of luck







The screenshot is

http://s14.postimg.org/ku2ppdh35/image.png

http://s14.postimg.org/ku2ppdh35/image.png



screenshot

[img=http://s14.postimg.org/ku2ppdh35/image.png]

screenshot



I would of uploaded it but the forum errors on me




When at the ship design screen I see exactly what your image shows here with one difference.

I have only the siege weapons, no other modules, do I need the invasion module as well just to be able to bombard the planet?

When I try to bombard a system I am told that I do no have enough invasion power to invade.

I dont understand the need for invasion power when I'm just trying to bombard.



If the siege weapons has no effect without any of the other modules, then what is the point of having the siege module available at all then?

The tooltip of the siege module specifically says its intended for planetary bombardment.
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12 years ago
Jul 3, 2013, 6:47:37 PM
Daniel.Drache wrote:
I havnt heard about this, Does this mean the highest MP fleet fights first?




Exactly.



Bansheedragon wrote:
When at the ship design screen I see exactly what your image shows here with one difference.

I have only the siege weapons, no other modules, do I need the invasion module as well just to be able to bombard the planet?

When I try to bombard a system I am told that I do no have enough invasion power to invade.

I dont understand the need for invasion power when I'm just trying to bombard.




You need bombs. I believe they are a different tech than invade/troops.



Bansheedragon wrote:
If the siege weapons has no effect without any of the other modules, then what is the point of having the siege module available at all then?

The tooltip of the siege module specifically says its intended for planetary bombardment.




Siege weapons module is just one of many gives Invasion Rating and one of the best for general-purpose Invasion. You can invade planet without troops or bombs or fighters/bombers. You can invade as long as you have enough Invasion Rating.



Also, the text is just flavor text. Ignore non-stat/game descriptor text if you are easily confused.
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