ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Kretson wrote: I would like to see a mod which allows me to customize my home sistem (planets types, moons, amount of planets etc.)
(Maybe there is a mod like that?)
I had a similar idea:
A custom "planet builder" mod, where you get to make a custom solar system. How many planets, size, what kind, what resources? Anomalies? Moons? And what star type?
But here's the catch: You can make as many systems as you want but, you get to chose only one of those custom systems to be implemented into a galaxy generation, and it will be placed in a random location in it.
And it will also have an ability point system like the custom factions, so you don't make 6 huge garden of eden all tier 1's solar system.
I would love to see a mod that added the ability to generate more than one galaxy per world. You should be able to specify which galaxy is what type and maybe which factions stat in which galaxy. Travel between galaxies would be facilitated by travel through special wormholes at the center of each galaxy requiring high level technology to go through.
Also, some dwarf galaxies would have no wormhole and would instead require many turns of flying through empty space to get to. They would of course have regular wormholes inside of them, meaning that with the proper technology, you could still warp to any visited galaxy from them and vice versa.
Most likely said before, but I would love to see more micromanagement and governments.
Like Gal Civ with different political parties with elections, also would love to see a galactic counsel which could maybe form under a strong mutliple alliance between 3 or more civs.
Personally I cannot wait until somone unpacks the models and textures so I can start playing around with them in Max and PS
Edit: Oh and as far as SDK goes, I would love to have a galaxy builder released similar to that of Sins..
Codename_Veers wrote: How about a Firefly (Serenity) Mod?
Danne wrote: Firefly mod. The Firefly universe is so unexplored. There could be such awesome stuff.
Farscape mod. Same with Firefly. Such A cool universe.
Arkantas wrote: A Firefly mod would be great, I'd love to play as the Reapers!
Throwing my hat in with my fellow Browncoats for a Firefly/Serenity mod. I think it'd be very difficult to do but having a chance to fight in the Unification war? Shiny.
FatherDAMIEN wrote: A mod based off of Frank Herbert's DUNE would be awesome.
It makes me sad that i had to come 12 pages to find a call for dune.
I think it would be awesome. Have large initial systems, all travel between systems costs money (spacing guild monopoly on interstellar transport). Central planet in system that is fought over extensively that is worth a shitload of cash. Perhaps owning arrakis would also give fighting bonuses (spice melange prescience). Could also have a diplomacy system where one faction is elected the emperor etc.
thallazar wrote: It makes me sad that i had to come 12 pages to find a call for dune.
I think it would be awesome. Have large initial systems, all travel between systems costs money (spacing guild monopoly on interstellar transport). Central planet in system that is fought over extensively that is worth a shitload of cash. Perhaps owning arrakis would also give fighting bonuses (spice melange prescience). Could also have a diplomacy system where one faction is elected the emperor etc.
It makes me sad that I never mentioned it also..
aside from Dune or as well as..
I would like to see some "special" planets, one of a kind type worlds with high strategic importance.
Also I would very much love to see the ability to create special one of a kind buildings on planets, i.e. the races financial capital or industrial capital, prison planets ect ect..
more distinction between what different races can build as other than different looking ships and traits they remain quite similar.
Id like to see a mod that makes pirates stronger, even on impossible if you colonise all of your systems you just dont feel the pirates. Maybe systems that are already ocupied by the pirates that contain pirate bases that give you special bonuses when captured, such as +defense on the system.
Harel55 wrote: I would love to see a mod that added the ability to generate more than one galaxy per world. You should be able to specify which galaxy is what type and maybe which factions stat in which galaxy. Travel between galaxies would be facilitated by travel through special wormholes at the center of each galaxy requiring high level technology to go through.
Also, some dwarf galaxies would have no wormhole and would instead require many turns of flying through empty space to get to. They would of course have regular wormholes inside of them, meaning that with the proper technology, you could still warp to any visited galaxy from them and vice versa.
I Really REALLY like this idea. This should be a option in the next g2g vote
I would really like to see finished Endless Dream and play it...
then again right now it seems that that goal is quite far away.
I mean if it would be possible to do like it's developer/designer team wants (honestly I think that they have set their goal way too high) it would turn single player to just like I has always dreamed 4x game to be.
Well ok, it wouldn't have ground combat or good spacefight mechanism... which is quite sad.
I would like to see the pirates become a fully-built race, along with the "Pirate Base" planet type. Taking over a Pirate Base would allow the players to build Pirate ships. Would also add a seperate Pirate race selectable as a player-controlled race.
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