Hello everyone,
Over the past few weeks, many of you have been asking how the current health situation has affected the Amplitude team and the development of Humankind. Let me begin by saying that we take the well-being of our team quite seriously and that everybody at Amplitude is doing mostly fine. We made an early decision to transition into a working-from-home environment, and with the help of SEGA, we were able to accelerate this process efficiently, and the development of the game has been progressing steadily since.
However, the different work environment has certainly had an impact on our workflows, sometimes in unexpected ways. After much deliberation about this new reality of ours, we have decided that in order to deliver the game of ours dreams, to move the release of Humankind to 2021.
We have also received many questions if Humankind will go through an Early Access period like we have done in the past with our other games, and the answer is that we will try something different with Humankind, something new and exciting that we call OpenDev!
Community involvement has always been a cornerstone of how we make games, but we feel we can do something more impactful with the development of Humankind than what a classic Early Access period can provide, and with OpenDev you will get to play three different scenarios and a more streamlined way to provide your feedback. You can find all the details about this in the dedicated OpenDev blog.
With Humankind taking off at full speed, we have noticed that many of you wonder what this means for Endless Space 2. Well, we have not forgotten you! — We are working together with Clumsy Dwarves (formerly from NGD studios) to deliver a series of patches for Endless Space 2, which are aiming to address a number of problems reported by many of you in the community.
The first of these patches will release this month, and it will fix some of the most critical and commonly reported bugs! More patches will follow in the coming months, so stay tuned for more information about those. We want you to be able to enjoy Endless Space 2 for a long time, so these patches are made with love as well as code.
- SpaceTroll