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SpaceTroll

SpaceTroll

3 years ago Aug 03,2021, 12:59:41 PM

HUMANKIND - Progress Report + Mac Version Postponed

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Hey everyone,  


It’s hard to believe that after 4 years of development and 25 years of dreaming, we’re just 2 weeks away from the release of HUMANKIND! It’s been an amazing journey with all of you: both launching our OpenDev program for the first time and working with our VIP community members behind-the-scenes. We hope you’ve felt involved in this journey the whole way through and that you’ll be as proud as we are of the result.

In the meantime, though, we wanted to give a progress report on what we’ve been working on these past weeks since the Closed Beta, as well as to announce the news that the Mac version of the game will be postponed a few weeks (more detail on that further down).



What we’ve been working on:

  • Balancing and pacing – We got lots of great feedback from the Closed Beta on how we could improve the games balancing and have been testing and implementing many changes since then 
    • Rebalanced research cost and era star thresholds to bring both in line with the desired game duration 
    • Rebalancing of many cultures 
    • New Religion tenets with more conditional effects instead of always desirable blanket bonuses 
    • Changes to some Civics and Ideologies to allow engaging with the system without losing the main source of stability 
    • Added new unit abilities to offer a different combat experience for gunpowder warfare 
  • New system: Pollution – We’ve added a pollution system to the game which begins towards the end of Era 5  
  • Diplomacy – This was another of the big areas we wanted to tackle following the Closed Beta. We've improved and added more depth, including new treaties and clearer UI.  
  • Quality of life improvements – Things like better descriptions of the Civics and their effects, plus the addition of video tutorials to help new players. There is also now a fixed map for the two “Tutorial” options when you first start the game.  
  • AI – We’ve improved the way AI deals with the economies and armies' missions. Levels of difficulty have also been balanced.  


 


Mac version postponed a Few Weeks

We’d also like to let you all know that the Mac version will be postponed about one month. We are still having some issues with certain configurations, as well as with multiplayer.  

This was a difficult decision for us, but we really wanted to take the time and make sure that the PC version was as good as possible, but also ensure that we had the necessary time to give the Mac version all the love that it is equally deserving of!

We do apologize and thank you for your patience and continued support.


We can’t wait for August 17th!

- Romain & the Amplitude team 

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3 years ago
Aug 3, 2021, 6:44:43 PM

Will we be able to see the stream with the gameplay before the release?

Updated 3 years ago.
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3 years ago
Aug 3, 2021, 7:13:21 PM
SpaceTroll wrote:
Rebalanced research cost and era star thresholds to bring both in line with the desired game duration
Yes. That's what game need.


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3 years ago
Aug 3, 2021, 7:34:11 PM

Amazing job so far guys, the introduction of a new mechanic (pollution) will make the game even more exciting for the people who thought they have already seen everything.

Definitely looking forward to play the game, hoping that with the help of the community, the product you are delivering will sit right there on top with the other games of the genre. Patience and perseverance will grow the juiciest of fruits.

Congratulations!

Full naval culture gameplay, here we come!

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3 years ago
Aug 3, 2021, 7:55:21 PM

Any chance the new culture changes will get released before launch? I'd love to see what changed and start dreaming about all the different culture combos I want to play!

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3 years ago
Aug 3, 2021, 10:24:53 PM

Well, I'd prefer a more detailed list rather than 'your issues guys? We've totes addressed them!", but all right. I feel rather optimistic about Humankind and will wait for its release impatiently either way. See you soon, I guess?

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3 years ago
Aug 3, 2021, 11:31:46 PM

I hope for a nice custom multiplayer settings from when the game is out 


(idk maybe a Team mode?!?!)

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3 years ago
Aug 3, 2021, 11:55:20 PM
Xahutek wrote:
Can't wait for launch. I am also very intrigued by the pollution system which seems to be one of the only features we have not seen so far.

What about the nukes??? Or did DPRK/NK already launch them.

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3 years ago
Aug 4, 2021, 5:38:20 AM

I'm very excited to play the full game! And intrigued by the new pollution system. It's also good to hear - at least vaguely - that you're aware and working on most of the major issues from the beta (like diplomacy depth and stability from civics) :D

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3 years ago
Aug 4, 2021, 9:25:03 AM
Kalahan333 wrote:
Kalahan333 wrote:

If the mac version is postponed, will I still be able to play through nvidia geforce now?

That is, will I be able to play it on geforce now at release?

Yes, you will be able to play on Ge Force Now at release :)

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3 years ago
Aug 4, 2021, 9:42:54 AM

I really wish I could have a peek at the changes and additions, but I suppose patience must be observed.


A Pollution mechanic? Sounds interesting, but also seems like a very late addition. Could you have been planning for it all along, but left it otu because we wouldn't be able to see the full extent of it in the OpenDevs?


The religion changes probably mean I need to scrap my mod-idea notes. Guess I should wait to start on that until I get the full game.

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