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The-Cat-o-Nine-Tales

2 years ago Aug 22,2022, 14:00:55 PM

One Year of Humankind and the Future

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Today, we're wrapping up the one year anniversary of Humankind. Thank you all for celebrating with us, and for the many kind and encouraging messages we received. 

  

As part of the celebration, we had prepared a short video looking back at the past year. Some of you may have already seen it on our anniversary livestream, but we know our fans are spread across the world, and the middle of the week isn't always convenient, so here it is again for you to watch at your own leisure:

  


  

While we've been celebrating the past year, we also want to take a look forward into the future. We've prepared a new overview of what we'll be working on in the next few months. 


  

Of course, this list isn't exhaustive, and we have other plans for improvements and additions to the game. But we're not quite ready to talk about those yet, so stay tuned to our channels if you don't want to miss any big announcements! In the meantime, check out the rewards section for one final anniversary gift: A pack of three What If themed wallpapers. 

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2 years ago
Aug 22, 2022, 5:45:32 PM

Third party reinforcements is not a can of worms I expected you to tackle, very interesting.


For Maritime, I hope it becomes possible to reset the "lost at sea" status in somebody else's territory. That first push to the other continent is often a suicide mission because nobody's going to open their borders the turn you meet them, and it's a weird benefit to Expansionists in Classical.


For IPs, hopefully you can groom them to be vassals instead of being forced to assimilate. ES2 had the same issue, if things go well they all straight up vanish.


Probably a longshot, but a district planner as a UI improvement maybe??? 

Updated 2 years ago.
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2 years ago
Aug 22, 2022, 5:36:00 PM

Excellent timing. I was just playing other stuff while I saw new content from HK. I'm excited for third party reinforcements and of course game systems, narrative events! (These needs to be progressively buffed). And more ways to play wity new cultures and wonders.


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2 years ago
Aug 22, 2022, 4:21:08 PM

Looks good, I'm still very much enjoying playing the game as is, the improvements list looks good and I'm very excited for what the future will bring in terms of new cultures, narrative events, and just about everything else. Absolutely loving the new loading screens, by the way, some fantastic art with the 'What If' series, I especially love St. Basil's in Edo!


I'm appreciative of our first persona customisation options that feature a variety of hats, too. I'm still eagerly awaiting glasses, but I'm happy to be patient given how much I'm enjoying the content that is getting added.


Would love to see Melayu or Majapahit inspired cultures, I've a friend in Malaysia that is getting really into the game and it'd be nice to see some other varieties of cultures centred around that area of the world make it into the game as DLC, or in an update. Would be happy to see some other Eurocentric options, too!


Edit: I just realised I read 'third-party reinforcements' and didn't really process what that means for the game. It was one of the focal points of my disappointments with the game lacking and I'm super happy to see it coming to the game now, should make multiplayer games more interesting too.

Updated 2 years ago.
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2 years ago
Aug 22, 2022, 3:32:05 PM

hmm... that roadmap is for the next 8-9 months or so. Given amplitude's rate of work so far, I would bet on it being split on 3 or 4 different updates. So lets play a game: Which parts of the roadmap would you guess for each update? what'll come first and what'll come last?

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