I wonder how the change of an age impact your civilisation
I mean, does it change the name of your culture for the one you pick or does it combo with one of your previous culture to make a more subtle culture ?
Err, phrased differently it will look like :
1. You pick a fixed culture each age (Age 1 : Egyptians, Babylonians / Age 2 : Romans, Vikings / etc)
or
2. You pick a trait that will combo with your culture to evolve the current one (Egyptians + merchants trait = Phoenicians / Egyptians + war trait = Romans (I know it's nonsense but you got the idea)
I would like to dream of the second option since it bring so much possibilities. But if they achieve that it would really be an achievement in itself
But as far as I can tell it would mean implement 10^6 civilisations if my math is correct (1 million in total)
Here I can see two cases :
Either the system is as simple as it seems at first sight (that's also a good thing, don't get me wrong)
Either they simplified this idea with some combos skipping ages or evolution tree for each starter (but that would decrease creativity a lot, and I don't think they would go for it for this reason)
I know it doesn't make real sense, that it's a way too complicated scheme made from everything except hints, but I wanted to share this bud of an idea
As someone who has gotten on a Byzantine Empire kick as of late I full heartedly agree with your list. I would really the Berbers as well. Maybe as the Almoravids?
personally i hope to see some more eastern steppe & central asian civs, scythia, kushan, khazar, Gokturks. i feel like this game can give more breathing room to Civs like these
I really hope we see indigenous civilizations, and not just as stone age civilizations. The Cherokee could be an industrial era, the Iroqouis and the Aztec rounding things out in the 1400s. Lakota too could be more modern.
While there are definitely certain sensitivities to keep in mind, they aren't insurmountable - and I'm certain there would be tribes happy to consult (and as an Indigenous game developer, I'd be happy to too :p )
I think we should temper our enthusiasm for how broadly the civs may be spread in the base game. From the clues we've received so far and the civs we've seen named to date, it appears the initial launch may be focussed on civs in two regions (Europe/Near East and east Asia) with only a smattering of well known civs from other regions.
Filling up the globe may be something that happens with DLCs/expansions. Significant representation from the steppe peoples, North & South American civilizations, sub-Saharan African civilizations, etc. may have to wait.
I think we should temper our enthusiasm for how broadly the civs may be spread in the base game. From the clues we've received so far and the civs we've seen named to date, it appears the initial launch may be focussed on civs in two regions (Europe/Near East and east Asia) with only a smattering of well known civs from other regions.
Filling up the globe may be something that happens with DLCs/expansions. Significant representation from the steppe peoples, North & South American civilizations, sub-Saharan African civilizations, etc. may have to wait.
While it's nice to have more civilizations available but I don't think apart from being there they could add more variety to the game. It's sixty civilizations already. It was said that they will move away from the asymmetric "factions" this time around so in my view the differences between the available factions will be the bonuses they receive. I can imagine adding one or two new civs per era in a DLC but I'd be happier if they expanded on the gameplay instead.
I think we should temper our enthusiasm for how broadly the civs may be spread in the base game. From the clues we've received so far and the civs we've seen named to date, it appears the initial launch may be focussed on civs in two regions (Europe/Near East and east Asia) with only a smattering of well known civs from other regions.
Filling up the globe may be something that happens with DLCs/expansions. Significant representation from the steppe peoples, North & South American civilizations, sub-Saharan African civilizations, etc. may have to wait.
While it's nice to have more civilizations available but I don't think apart from being there they could add more variety to the game. It's sixty civilizations already. It was said that they will move away from the asymmetric "factions" this time around so in my view the differences between the available factions will be the bonuses they receive. I can imagine adding one or two new civs per era in a DLC but I'd be happier if they expanded on the gameplay instead.
I wonder how the change of an age impact your civilisation
I mean, does it change the name of your culture for the one you pick or does it combo with one of your previous culture to make a more subtle culture ?
Err, phrased differently it will look like :
1. You pick a fixed culture each age (Age 1 : Egyptians, Babylonians / Age 2 : Romans, Vikings / etc)
or
2. You pick a trait that will combo with your culture to evolve the current one (Egyptians + merchants trait = Phoenicians / Egyptians + war trait = Romans (I know it's nonsense but you got the idea)
I would like to dream of the second option since it bring so much possibilities. But if they achieve that it would really be an achievement in itself
But as far as I can tell it would mean implement 10^6 civilisations if my math is correct (1 million in total)
Here I can see two cases :
Either the system is as simple as it seems at first sight (that's also a good thing, don't get me wrong)
Either they simplified this idea with some combos skipping ages or evolution tree for each starter (but that would decrease creativity a lot, and I don't think they would go for it for this reason)
I know it doesn't make real sense, that it's a way too complicated scheme made from everything except hints, but I wanted to share this bud of an idea
they gonne go for that second option you are wishing for. IGN made a small artical about it :)
I have been waiting years to see Vietnam get the recognition it deserves in a Civ game, but I can be chill with having it in Humankind too (Even if it just comes in a DLC) Dev's plz complete my holy trinity of China, Japan, Korea, and Vietnam
In case of CIV like Ottomans, it would be like one of the transitional CIVS as Ottomans where something similar to westernized Mongols as originally they were an Asian tribe then they came and merged their culture with the local culture and became this strong hybrid empire.
In case of CIV like Ottomans, it would be like one of the transitional CIVS as Ottomans where something similar to westernized Mongols as originally they were an Asian tribe then they came and merged their culture with the local culture and became this strong hybrid empire.
A lot of the cultures present in the game are already hybrids.
Myceanean Greeks were nothing more than Indo-European invaders who came and adopted the culture (their clothes, their way of life, their writing system, their architecture) of the indigenous Mynoans. We still have both them and Attic Greece. Japan is in the game despite being a mix of an assimilated indigenous society (Ainu, Emishi and the like) and a "civilised" society coming from China (Yayoi immigration, later wholesale Tang Dynasty emulation).
In case of CIV like Ottomans, it would be like one of the transitional CIVS as Ottomans where something similar to westernized Mongols as originally they were an Asian tribe then they came and merged their culture with the local culture and became this strong hybrid empire.
A lot of the cultures present in the game are already hybrids.
Myceanean Greeks were nothing more than Indo-European invaders who came and adopted the culture (their clothes, their way of life, their writing system, their architecture) of the indigenous Mynoans. We still have both them and Attic Greece. Japan is in the game despite being a mix of an assimilated indigenous society (Ainu, Emishi and the like) and a "civilised" society coming from China (Yayoi immigration, later wholesale Tang Dynasty emulation).
Now we're basically into the fallacy of names. Human culture is a mix of multiple aspects, all of which are themselves multi-faceted. We give a name to a particular mix (western, Chinese, Greek, etc.) but every village is at any time an evolving and shifting blend of language, clothing, architectural style, religious believes, social norms, government structure, etc etc etc.
So yeah, pick any place and time and you'll find it's a hybrid of what came before with hints of what comes after.
My arguemnt was that just because a culture is a composite, it doesn't really rule it out. What would we even have in the Modern era if that were the case?
Japan or Greeks got the spotlight because we have actual histography behind their origins, while something like Egypt or Harappa are either indigenous or at least old enough that we can't really know about their own influences.
I actually really love the idea about Harappans, dagomba and olmecs being in this game among others, to spice everything up a bit.
I haven't really heard of them much before Humankind revealed them, and this is already making me super interested to learn something new instead of always playing the same old the regular rooster of civilizations since the historical strategy gaming started.
What I'm curious about is if we are going to get civs that are "from" a particular era but that are behind others technologically, like the Celts or the Aztecs. Do we know if the carthaginians will be in it? Also, while I don't expect them to show up it would be pretty cool if Israel, both ancient and modern, got in. Maybe in a mod or DLC?
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