I've noticed that Unity now supports Metal, so I was wondering if Humankind will support it instead of OpenGL which is known to offer inferior performance on macs....
Development of the game started long before that, HK utilizes DX11 level API. It doesn't use DX12/Vulkan (although the latter is true for DXVK translation layer that Stadia build supposedly runs with). So I highly doubt it will run with Metal, instead of latest OpenGL available there.
I've noticed that Unity now supports Metal, so I was wondering if Humankind will support it instead of OpenGL which is known to offer inferior performance on macs....
Thanks.
Regards
Nevensky
Maybe Apple shouldn't have turned down Vulkan support, would've been easier to justify tossing them a bone. ;)
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