I had some bugs... I attacked a city and even though I won (but could not destroy the enemy empire... :/) the battle setup was still there until the end of the game... looked very wired (screenshot).
I felt totally rushed by the limited turns. I would love not to experience this in the full game. I also had lots of civic stars but there were no civics to enable... I accidently enabled no religion and could not turn back from this decision (missclicked). Wonders should have a more "fancy" animation. They come and go so fast. Also when hovering over them its hard to find out what it was for. Sometimes there are so many Informations on the screen that I cant see the game anymore or I am hovering over an item and its then blocked by an info text. I didnt realize there were settlers :/ really?! Generally I feel like you should make more "Tam-Tam" about certain events. So basically needs more event movies or animations. It bothered me a lot that I could not "kill" an enemy empire and only vassalize it. Why? I had a hard time at the beginning to find the screen with the civic stars. Love the interface but some things are very hidden. Then on the other hand in the city management I have to scroll a lot, so that interface seems "too big". After playing a while the screen would not move anymore if i dragged the landscape from the middle of the screen. I have 64GB ram, I9-10900k with RTX 3070... whats going on lol?! ;) The ending screen felt "lost" or not finished. That was a sudden end and I actually had no idea when the animation came up what was going on there in terms of what was showed to me there. I then figured out I have to hover over certain items to get the information. Headlines would be good AND please also more animations here. I won the game with lots ahead from all others on normal setting and all I got was "a T-Shirt" with my face on it and some random infos i didnt understand. Why not a nice animation and better organized information. Please work on this.
I really enjoyed the victor dev very much and will try another round. I am looking forward for the game very much now but there is still a lot of things you "should" work on and a lot of things you "need" to work on. Although the game is beautiful and comes up with a great new approach on this genre, it felt a little "EMPTY" mid/end game. More Animations please, more events, more civics (where were they?!), more options in regards of diplomacy would also be nice. Fabricate claims on territories?!?!. Needs somewhat more action. So: honest words from a true admirer of your game. Dont take offence! You made a beautiful game and certainly an also beautiful approach and refreshing new approach on this genre. Thank you for this. Job well done. Now "bring this home" and make it exceptional and awesome. I hope this is why you take your time to august. If so, no rush. I hope that your lead developer that was in the video here (lead developer?) did not promised more that you will deliver. if this was a glimpse with WIP (work in progress) alright. Thank you for letting us test the game and give you feedback. But then i also really hope it was just a glimpse. What else will come?! Looking forward. BUT: If the "what else will come" is "just" 300 rounds with the additional research and units you might disappoint some players. Alright. Enjoy your weekend guys. Thank you for the opportunity and I am looking forward to see what you will come up with now.
You can actually reduce the UI size in the settings. I went down to 70% on a high resolution monitor and it was a revelation: so much more map visible!
I would actually set the default UI size smaller, no idea how it looks on a small resolution but for 3840x1600 the default interface is much too large. Maybe adapt the UI size based on the resolution?
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