I'm certain none of them had Denuvo, people were playing them after the official end by disconnecting the internet (also I've played it during the official time when my Internet was off, too) , something that almost certainly wouldn't work if there was online DRM.
I don't know why you think they overhyped the game, or are convinced that this game is going to sink Amplitude. There really is very little base for your worries, other than "It's been delayed"
So Amplitude calling it their dream game, the game that they always wanted to make despite it clearly not being polished and developed enough, is not overhyping? Plus with the fact that they consider this game as the game they always wanted to make, meaning that they probably spent a major portion of time, money and resources developing, and are now probably over budget and spending even more resources than planned because of being delayed. It might not cause them to shut down if humankind fails, but it will definitely screw their company badly if it fails to recuperate the resources and money spent making the game, not to mention the potential loss of goodwill from the community, especially if problems like denuvo are allowed to persist.
Eh the thing is that the game is already somewhat of a media darling. The amount of coverage from streamers and youtubers is more than any of their previous games got and the Opendev program means that they secured a lot of preorders.
So I think they have already maybe recouped the cost of the game (just my theory) and sadly it is mainly old time gamers like me that hate Denuvo or any online requiring anti-tamper solution. Younger gamers do not really care and do not even know about it surprisingly.
I'm certain none of them had Denuvo, people were playing them after the official end by disconnecting the internet (also I've played it during the official time when my Internet was off, too) , something that almost certainly wouldn't work if there was online DRM.
Denuvo is the global #1 Games Protection and Anti-Piracy technology helping game publishers and developers to secure PC, console and mobile games.
So by saying it's "Anti-Piracy technology" they're the ones calling it DRM. They also refer to it as anti-tamper in the page, but anti-tamper is still part of the Digital Rights Management (DRM) process.
While I will agree that Denuvo is not always online, it still needs to generate and store an offline token via authentication with Denuvo servers. I can't remember offhand how long it takes for that token to expire, but the bottom line is that when the servers go offline you're locked out of your purchase if you ever need to generate a new token (as part of a reinstall, for example).
And it's actually worse than just DRM, too. Since it's also an anti-tamper solution, it prevents us from modifying the executable and possibly the DLLs. If the DLLs can't be modified, then that means no ELCP equivalent for Humankind.
I don't know why you think they overhyped the game, or are convinced that this game is going to sink Amplitude. There really is very little base for your worries, other than "It's been delayed"
So Amplitude calling it their dream game, the game that they always wanted to make despite it clearly not being polished and developed enough, is not overhyping? Plus with the fact that they consider this game as the game they always wanted to make, meaning that they probably spent a major portion of time, money and resources developing, and are now probably over budget and spending even more resources than planned because of being delayed. It might not cause them to shut down if humankind fails, but it will definitely screw their company badly if it fails to recuperate the resources and money spent making the game, not to mention the potential loss of goodwill from the community, especially if problems like denuvo are allowed to persist.
No, calling it their dream game is not overhyping their game at all.
Otherwise, I agree with the almost the rest of your post.
SpikedWallMan wrote:
Kutuzov wrote: Don't you agree that it would be better to just calm down and see the issue for what it really is and not turn it into a vendetta?
There's nothing wrong with expressing an opinion along with an explanation as to why you feel the way you do on the topic. From my perspective, I'm surprised that there are so many people out there who are completely OK with an arbitrary kill switch being baked into their game which can lock them out forever. And then there's also the consideration that DRM can open security holes on PCs and/or hurt performance.
No, there is not but that's not what my quoted post said.
Kwami wrote:
@Kutuzov: That's two topics out of two that I've read this morning where you're trying to belittle others who don't share your opinion with expressions like "small but vocal minority". That's really quite rude, I think. Please stop?
I'm not trying to belittle others. I just disagree, quite strongly as it happens, that you are a majority at all. I think most gamers have far more realistic expectations of this game.
Neither is it rude to dispute such matters. It could be construed as being rude to mischaracterise another poster's statements to mean something that they don't though ;)
It doesn't matter if we're a minority of players. We're a group with a grievance that we'd like the developers to hear about and possibly act upon. Thus, we post here in the forum. We don't need you to tell us that we're a minority or that the DRM doesn't bother you. Frankly, none of that matters.
It doesn't matter if we're a minority of players. We're a group with a grievance that we'd like the developers to hear about and possibly act upon. Thus, we post here in the forum. We don't need you to tell us that we're a minority or that the DRM doesn't bother you. Frankly, none of that matters.
I have nothing else to say to you on this topic.
Actually, it does matter if you are a minority. It matters quite a lot actually. Just so that we're clear here, we are talking about the group of people who think Amplitude themselves are responsible for overhyping this game here. Perhaps you're conflating it with another issue?
It doesn't matter if we're a minority of players. We're a group with a grievance that we'd like the developers to hear about and possibly act upon. Thus, we post here in the forum. We don't need you to tell us that we're a minority or that the DRM doesn't bother you. Frankly, none of that matters.
I have nothing else to say to you on this topic.
Actually, it does matter if you are a minority. It matters quite a lot actually. Just so that we're clear here, we are talking about the group of people who think Amplitude themselves are responsible for overhyping this game here. Perhaps you're conflating it with another issue?
Perhaps it is you that is confusing topics. This thread was started with a statement against Denuvo DRM. The overhyping talk came later.
And no, it really doesn't matter if we're a minority. We still want our voices heard. We don't need you reminding us that some other players don't care, or whatever.
Why is everyone saying that Sega doesn't use Denuvo in Total War games?
Total War Warhammer I
Total War Thrones of Britannia
Total War: Three Kingdoms
Even in non total war games like Yakuza Like a Dragon.
Don't know where people got the idea that its not in Total War games,
I said it because... Well I certainly never realized it had it before until I double checked you and alright they do have it.
I am effectively going to say now that it doesn't damage my ability to play any of these games and my PC is a bit over 4 years old. So I guess I'm on the bandwagon now that Denuvo may be annoying but it isn't destroying my ability to play a game like some may claim. Unpopular opinion I guess but the reality of my game sessions.
Now if this means I could get even more FPS though without it I'm sure that is true I'm just saying I never realized playing total war that it was there I guess.
It doesn't matter if we're a minority of players. We're a group with a grievance that we'd like the developers to hear about and possibly act upon. Thus, we post here in the forum. We don't need you to tell us that we're a minority or that the DRM doesn't bother you. Frankly, none of that matters.
I have nothing else to say to you on this topic.
Actually, it does matter if you are a minority. It matters quite a lot actually. Just so that we're clear here, we are talking about the group of people who think Amplitude themselves are responsible for overhyping this game here. Perhaps you're conflating it with another issue?
Perhaps it is you that is confusing topics. This thread was started with a statement against Denuvo DRM. The overhyping talk came later.
And no, it really doesn't matter if we're a minority. We still want our voices heard. We don't need you reminding us that some other players don't care, or whatever.
No, I'm not confused about anything. Of course it started out that way but there has been a bit of thread drift after reich238's post on the previous page which has resulted in a side-discussion about overhyping. Perhaps a moderator can fix this as thread drift is not often welcome because it results in understandable confusion. Nevertheless, that is what I've been commenting on in this thread and so I'd prefer it if my posts are read in their proper context.
And why do you think I don't care? I don't share the obvious passion for the Denuvo matter that some of you have and I haven't been arguing for it to be kept in or dismissing it in any of my posts. I just don't care about it as much as you guys and I don't think you represent a majority opinion on the matter either. Can you please understand that not everyone who posts is as passionate as you are and that lack of passion does not mean 'aggressive opposition'. It's just a less-impassioned viewpoint. ;)
I guess I just don't understand why you're posting if you don't care. And I don't understand why you continuously insist that my opinion being the minority opinion is somehow relevant to what we're actually talking about.
We're going in circles, though. You do you. I'll only respond to posts about the actual topic from now on.
SpikedWallMan wrote: So by saying it's "Anti-Piracy technology" they're the ones calling it DRM.
No they aren't, don't make this up.
SpikedWallMan wrote: They also refer to it as anti-tamper in the page, but anti-tamper is still part of the Digital Rights Management (DRM) process.
It works to protect existing DRM solution, but it isn't inherently its part.
SpikedWallMan wrote: but the bottom line is that when the servers go offline you're locked out of your purchase if you ever need to generate a new token (as part of a reinstall, for example).
Bottom line is that you consistently assume Amplitude will go out of business before that, and if not they will be unwilling to remove it by then. And in latter case, "high seas" solutions exist, if you know what i mean.
I guess I just don't understand why you're posting if you don't care. And I don't understand why you continuously insist that my opinion being the minority opinion is somehow relevant to what we're actually talking about.
We're going in circles, though. You do you. I'll only respond to posts about the actual topic from now on.
Your failure to understand why I'm posting might be a result of you not reading my posts in the context they were written, the posts they were responding to and others projecting some other motive or interpretation onto them. Since they're all there to be read again in a calmer light, I don't feel any need to explain anything further about what I have been posting. It's all there including the relevance of the "minority opinion" issue you claim not to understand. ;) There's nothing confusing about my reasons for posting here either. I simply have different cares from you and these cares have been touched on in the threads I have posted in.
Girls, boys, we are all here for the enjoyment. And we want this to be a great project, a great game. Maybe even for the history of humankind it can and will be a great game. I think we are all on the same page and we should perhaps not argue with each other on this level? I mean anyone who posts here will not be able to reasonably influence the game development. So maybe we just wait for a bit and if the game turns out to be great / not that great, we can also overcome this. I mean it as just a friendly reminder.
Actually, it does matter if you are a minority. It matters quite a lot actually.
There are lots of people online who oppose DRM. And they oppose not just Denuvo, and they are not just concerned about Humankind. You may not care, but you will find lots of people who have been burned by older DRM getting discontinued and don't want to get burned again by new DRM.
Sublustris wrote:
SpikedWallMan wrote: So by saying it's "Anti-Piracy technology" they're the ones calling it DRM.
No they aren't, don't make this up.
SpikedWallMan wrote: They also refer to it as anti-tamper in the page, but anti-tamper is still part of the Digital Rights Management (DRM) process.
It works to protect existing DRM solution, but it isn't inherently its part.
This is drifting into semantics now. Denuvo "Anti-Tamper" exists to micromanage digital access rights to the software which by definition makes it DRM. It doesn't matter what Denuvo's marketing people decide to call it. If it walks like a duck and quacks like a duck then it must be a duck, etc, etc.
Sublustris wrote:
SpikedWallMan wrote: but the bottom line is that when the servers go offline you're locked out of your purchase if you ever need to generate a new token (as part of a reinstall, for example).
Bottom line is that you consistently assume Amplitude will go out of business before that, and if not they will be unwilling to remove it by then.
To be honest, I'm not particularly concerned about Amplitude going out of business. Should that happen (hopefully it won't), I can still re-download the game from Steam and/or restore a backed up copy of the files. The biggest concern is if Denuvo goes out of business or simply decides to end their existing DRM support (like they did for SecuROM). Then I could still download a fresh copy from Steam, but it would not function at all.
Sublustris wrote: And in latter case, "high seas" solutions exist, if you know what i mean.
Interesting point. So first of all, this is pointing out how ineffective DRM is in the first place because it is inevitable that pirates will get around it. Secondly, it shows that pirated copies are superior to the ones delivered to paying customers which makes DRM anti-consumer. And finally, it shows that paying customers who still want to play the game that they spent money on will one day be forced to browse sketchy "high seas" websites and download cracks potentially infected with who knows what solely because the customer decided to do the right thing and pay the company for the product. So the notion of "you can pirate it when Denuvo gets discontinued" sounds like a very strong argument against Denuvo and DRM in general.
SpikedWallMan wrote: This is drifting into semantics now. Denuvo "Anti-Tamper" exists to micromanage digital access rights to the software which by definition makes it DRM. It doesn't matter what Denuvo's marketing people decide to call it. If it walks like a duck and quacks like a duck then it must be a duck, etc, etc.
This has nothing to do with semantics or marketing, this has to do with how it works. It has a duck-bill, but it's not a duck - it's platypus. Existing DRM works mostly the same, with or without Denuvo. The latter just make it very hard to modify executable and disable DRM checks, i.e. to tamper with it. Hence - anti-temper. Players mostly used to all kinds of DRM at this point, they buy DRM-protected games from Steam, Origin, Uplay, EGS etc. without a second thought. But it's Denuvo anti-tamper implementation that rises most concerns, being a VM (and not even one nowadays) that bloats executable with tons of unnecessary instructions just to obfuscate actual logic, potentially hindering performance on low-end machines and producing unpredictable behavior, up to BSODs, in most severe cases of bad implementation.
SpikedWallMan wrote: Interesting point. So first of all, this is pointing out how ineffective DRM is in the first place because it is inevitable that pirates will get around it. Secondly, it shows that pirated copies are superior to the ones delivered to paying customers which makes DRM anti-consumer. And finally, it shows that paying customers who still want to play the game that they spent money on will one day be forced to browse sketchy "high seas" websites and download cracks potentially infected with who knows what solely because the customer decided to do the right thing and pay the company for the product. So the notion of "you can pirate it when Denuvo gets discontinued" sounds like a very strong argument against Denuvo and DRM in general.
That I'm agreeing with, legit customers should not under any condition get inferior service.
But I'll add one small correction: denuvo's purpose is not to protect forever, but to delay crack process enough to secure initial sales. Those have largest share in overall profits. Whether or not this is effective at all and to what degree is debatable, of course. I think it depends on the nature of the game.
Girls, boys, we are all here for the enjoyment. And we want this to be a great project, a great game. Maybe even for the history of humankind it can and will be a great game. I think we are all on the same page and we should perhaps not argue with each other on this level? I mean anyone who posts here will not be able to reasonably influence the game development. So maybe we just wait for a bit and if the game turns out to be great / not that great, we can also overcome this. I mean it as just a friendly reminder.
So everybody is just discussing an interesting topic and nobody is arguing, only this guy @Kutuzov who stated that does not care about DRM or the discussion and only cares why people have the liberty to express points of view different from him started to flame the forum with the hope that people will stop talking about things he does not want to hear. And because people still expressed their own opinions as feedback (the reason why the G2G site was made was exactly for that to give feedback no matter how small, large important or not, everybody can contribute) he started calling people minorities without a proof and other names, also he declared himself as the vast majority although he is just 1 person because he wants to flame the forum and although @Kwami and @Sublustris and others very well explained to him what the subject is he does not care and still flames people. Also because a mod posted that "he wants us to keep things friendly" as they should be honestly, @Kutuzov kept flaming people so they are rude to him and the thread is locked.
So please ignore him, don`t explain things to him, don`t argue with him as he already stated he does not care about DRM and the topic but he just flames people because they say things he does not want to hear and claims he is the majority although he is just 1 person. Let`s just be nice and continue talking the important subjects in peace
DMC 5 case for official versions of Denuvo v DRM-free : https://www.techpowerup.com/review/denuvo-performance-loss-test/
TechPowerUp wrote:
This is not a sweeping statement applicable to all games because Denuvo isn't a "one size fits all" DRM solution. Capcom is using Denuvo in what seems to be the best-possible manner—letting it do code-verification, piggy backing on a low-power part of the game engine that has minimal performance impact either way; it's entirely possible another developer will implement Denuvo differently (read: poorly), resulting in a higher performance impact. For example, nothing stops naive developers from putting the Denuvo checks into their rendering code to ensure every single frame is "protected", which of course will end up massively reducing framerate. I do suspect that Denuvo ships significant documentation and "implementation tips" with their libraries to avoid exactly that, though.
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