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I will probably not post any more math about the game

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3 years ago
Sep 30, 2021, 8:04:57 PM

I think I will leave and probably delete my posts as well. Anything someone want to read before I delete it?

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3 years ago
Sep 30, 2021, 8:22:09 PM
Goodluck wrote:

I think I will leave and probably delete my posts as well. Anything someone want to read before I delete it?

Why do you want to do it?

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3 years ago
Oct 1, 2021, 12:30:20 AM
Morgawr wrote:

Why would you delete your posts if you genuinely want to help the community?

But are the post I made actually helping the community?

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3 years ago
Oct 1, 2021, 12:26:39 PM
Goodluck wrote:
Morgawr wrote:

Why would you delete your posts if you genuinely want to help the community?

But are the post I made actually helping the community?

Hey man, get a grip and keep up the good work. Your posts are worth a lot to the community and I hope you stick around for a long time. That's all I have to say on the subject.

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3 years ago
Oct 1, 2021, 12:46:50 PM
paxis76 wrote:
Hey man, get a grip and keep up the good work. Your posts are worth a lot to the community and I hope you stick around for a long time. That's all I have to say on the subject.

Thanks

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3 years ago
Oct 1, 2021, 1:47:09 PM
Goodluck wrote:
Morgawr wrote:

Why would you delete your posts if you genuinely want to help the community?

But are the post I made actually helping the community?

Hey Goodluck,  
Hope you are doing well :)

We have been following the different threads you have made, and we agree with the rest of the community that you have been doing a really nice job with your analysis. Your post are helping people to understand some of the mechanics of the game.
Good job ^^

Updated 3 years ago.
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3 years ago
Oct 1, 2021, 1:53:47 PM
Daarkarr0w wrote:
We have been following the different threads you have made, and we agree with the rest of the community that you have been doing a really nice job with your analysis. Your post are helping people to understand some of the mechanics of the game.

Thanks

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3 years ago
Oct 1, 2021, 3:02:46 PM

Hey man, don't be discouraged! You're providing great insights into the game, and the community would definitely be worse off without you here. The detailed math analyses you have made may present information in a form that is too raw for most players to directly utilize, but it still cracks open the shell encasing the deeper designs of the game, enabling more advanced players to make better strategic decisions. Everyone has their own way of contributing and though the community here may seem smaller and slightly less vocal, do know that we're thankful for every contribution!

Updated 3 years ago.
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3 years ago
Oct 1, 2021, 4:37:21 PM
newnar wrote:
The detailed math analyses you have made may present information in a form that is too raw for most players to directly utilize, but it still cracks open the shell encasing the deeper designs of the game, enabling more advanced players to make better strategic decisions.

Thanks, any suggestion about this?

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3 years ago
Oct 2, 2021, 3:35:08 AM
Goodluck wrote:
newnar wrote:
The detailed math analyses you have made may present information in a form that is too raw for most players to directly utilize, but it still cracks open the shell encasing the deeper designs of the game, enabling more advanced players to make better strategic decisions.

Thanks, any suggestion about this?

I personally do not mind analyses of this sort. Though arguably one-dimensional, it can still be useful given the right in-game situations. Something that would help newer players would probably be something like a district construction guide, something that advises players on the type and position of districts that they should build, particularly in the early game (choice between farmers and makers usually). The guide should cover different terrain types and things like how much can having Masonry or Irrigation change the situation.

Updated 3 years ago.
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3 years ago
Oct 2, 2021, 2:19:42 PM
newnar wrote:

I personally do not mind analyses of this sort. Though arguably one-dimensional, it can still be useful given the right in-game situations. Something that would help newer players would probably be something like a district construction guide, something that advises players on the type and position of districts that they should build, particularly in the early game (choice between farmers and makers usually). The guide should cover different terrain types and things like how much can having Masonry or Irrigation change the situation.


It is hard to do such analyses.

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3 years ago
Oct 2, 2021, 2:52:15 PM

Goodluck, I have been following your work for a long time. It’s okay to be frustrated once in a while. You can DM me, if you want to chat a bit about life. It might help. 

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3 years ago
Oct 3, 2021, 2:13:15 PM

@Goodluck

I do not have that much time for researching the formulae but if you need someone to help you write up a good guide or article to present it, message me. I am pretty good at writing and presenting things (I am kind of doing that currently at my job, preparing different guides, documents, resources for various audiences in a few languages).

You do not need to the full job, the community can work together to compile an easy to understand and quick to use guide. :)

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3 years ago
Oct 4, 2021, 2:48:40 PM

I will probably post the shortest tech path to end the game, then I don't know what to do. I don't really like doing it because it will show more issues with the game. It is not a nice thing to do, but still it probably have to be done.

Updated 3 years ago.
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3 years ago
Oct 4, 2021, 2:57:44 PM
Goodluck wrote:

I will probably post the shortest tech path to end the game, then I don't know what to do. I don't really like doing it because it will show more issues with the game. It is not a nice thing to do, but still it probably have to be done.

It's nice to show this sort of "exploit". Don't worry. Revealing an issue is always helpful.

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3 years ago
Oct 4, 2021, 3:36:16 PM
Narcisse wrote:
It's nice to show this sort of "exploit". Don't worry. Revealing an issue is always helpful.

It is helpful for the development of the game, but at the same time not really nice either to show it. I don't like criticise the game as I know the developers have worked hard on it for many years.

Updated 3 years ago.
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3 years ago
Oct 4, 2021, 8:43:14 PM

Now I have posted the shortest tech path, now what to do next?

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3 years ago
Oct 4, 2021, 8:56:41 PM
Krikkitone wrote:

Math for outpost cost

Is not that known?


I feel my last few threads and post have been worse than my older ones, I feel it is time to improve but not sure how.

Updated 3 years ago.
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