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How to regenarate an exact copy of a map in future games?

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2 years ago
Jan 22, 2023, 8:58:35 AM

Is it possible, as in Civilization VI, to generate an exact copy of a map to use it in another gameplay?


Here's what I have in mind.


After recent Shackleton Update broke my old save, I generated another game and got a very pleasant starting point with 3 (!) wonders nearby. Unfortunatelyy probably because I'm using some mods from mod.io (https://mod.io/g/humankind/m/true-endless-speed and https://mod.io/g/humankind/m/era-stars-neo-3-world-14) I got a bug, which made all technologyy available for 0 research points, so there's no sense in continuing that game. But I still love this map!


Now, in Civ Vi every map has it's own seed (https://gamerant.com/civilization-6-best-map-seeds/), so it can be regenerated using this unique seed and used in future games. Is this possible in Humankind? Or can I extract this map somehow and reuse it in Humankind?

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2 years ago
Jan 22, 2023, 9:19:23 AM

In game settings you can look at seed number in Humankind too. Game setup also should be equivalent to current, so generation whould work in same way.

Updated 2 years ago.
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