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[Idea] make Walls a "district"

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a year ago
Jan 31, 2024, 4:00:28 PM
RedSirus wrote:
A1y0sh4 wrote:
Maybe I would make them raise a little stability (with a tech, an infrastructure or a civic...).

I like this idea and I've been considering ways to implement it over the last month or two.  I think it would be nice if walls granted +2 to +5 Stability to districts protected by the walls. Protected districts adjacent to your city centre would be safer and more stable, and would give you a reason to connect other territory centres to the main centre.

Yeah, maybe a Tech like Fortifications, Siege Tactics, Feudalism, or Military Architecture should do the job. Then, in the later eras, Stability from Walls might be replaced with Stability from Services (Hospital, Financial District?, etc...)

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a year ago
Jan 31, 2024, 5:00:52 PM

I don't know what I think about this change. It sounds very good if you are a hardcore 4x fan and a sucker for complex mechanics. If I was a casual new player, I would be completely overwhelmed by the game as it is now, even. Not to mention an extra tedium like manual wall placement. Again, for hardcore fans with infinite time - cool. For casuals - very, very questionable. But in truth, I think hardcore fans and 4x veterans remain the majority of the Amplitude's fan base, despite some efforts in other directions. In the end - not sure.

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