Description: In some cases, incorrect city count penalty can be applied.
Expectation: The city count penalty should match player owned city count.
Actual: A city might be captured by AI in some situations with the city count not decreasing.
In the screenshot below observe 3/2 city count, but only two cities.
Repro: ?/5. Only reproduced once.
Steps: 1. Make your city become under siege by AI and choose to endure the siege (2). Maybe ensure that your unit is next to the sieging AI unit 3. Receive a battle request while the siege is ongoing 4. Attempt to retreat. 5. Observe that the AI captures your city and your city count does not decrement.
This could be a confluence of several bugs and I can't give a very clear description. But it can easily be resolved by recalculating AI/player-owned cities when cities are captured.
Meekelis
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Meekelis
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7 800g2g ptsReport comment
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